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UKN.GG - US Training Grounds - Medium I

64.40.8.157:28014 checked 13d ago

moddedcarbon
Deploy
Zerg meter0%empty
0/150 troops
7-day average0
peak –
Rank#16,822
top 70%
Last wipe13d ago
no schedule published
Next wipe · H-hour–
no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 days
between real wipes
on rhythm75%
of its recent wipes
wipe-day peak9
players, last three wipes

The first 48 hours of its last wipes

Wed 30 SepTue 29 SepMon 28 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 09:18 UTC13d ago 0 – running 0
Tue 29 Sep, 09:18 UTC14d ago 13 – 1 days 3
Mon 28 Sep, 09:18 UTC15d ago 13 – 1 days 0
Sun 27 Sep, 09:18 UTC16d ago 8 – 1 days 0
Sat 26 Sep, 19:13 UTC17d ago 18 – 0.6 days 4
Sat 26 Sep, 09:20 UTC17d ago 18 – 0.4 days 0
Fri 25 Sep, 09:18 UTC18d ago 18 – 1 days 0
Thu 24 Sep, 09:21 UTC19d ago 10 – 1 days 1
Wed 23 Sep, 09:21 UTC20d ago 10 – 1 days 1
Tue 22 Sep, 09:18 UTC21d ago 7 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Rules and settings

What settings does UKN.GG - US Training Grounds - Medium I run?

No gather rate appears in the name UKN.GG - US Training Grounds - Medium I. 500 players is the most a group can hold. minigames & battle royale is the game mode, parkour, arenas, battle royale and Bedwars. The server browser lists it under Modded: the game is changed by plugins or settings. It runs plugins: Carbon. Anti-cheat is on: VAC, from Valve.

Which map is active on UKN.GG - US Training Grounds - Medium I?

A procedural map, size 6,000 with seed 1337, generated by the game, is what UKN.GG - US Training Grounds - Medium I runs. From this page, RustMaps can show it: size and seed produce the same map each time. The name of its map: UKN Map.

Population

What is the population like on UKN.GG - US Training Grounds - Medium I?

At present, UKN.GG - US Training Grounds - Medium I is offline and its last appearance was 13 days 12 hours ago.

What is UKN.GG - US Training Grounds - Medium I's ranking?

For player hours over the last week, UKN.GG - US Training Grounds - Medium I is #16,822, which puts it in the top 70% of all ranked servers.

Tags and filters

Who operates UKN.GG - US Training Grounds - Medium I?

UKN.GG - US Training Grounds - Medium I publishes a ukn.gg hostname, which 14 other servers we track also publish, so the same operator most likely runs them.

How should you read the tags on UKN.GG - US Training Grounds - Medium I?

For the game's server browser, UKN.GG - US Training Grounds - Medium I publishes these tags: gmrust (Game mode): Standard survival gameplay; mp150 (Max players): It holds 150 players; ts500 (Group limit): Teams are capped at 500; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here; ^e (Minigames): Minigames including arenas, Bedwars and parkour; ^d (Combat training): Practice your aim and PvP here; loot is supplied; ^z (Modded): The Modded listing means plugins or settings have changed the game; ^y (Carbon): Plugins run through Carbon. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does UKN.GG - US Training Grounds - Medium I appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include UKN.GG - US Training Grounds - Medium I are Modded Rust servers for clans and zergs, Best Rust aim training servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

About the server

How reliable is UKN.GG - US Training Grounds - Medium I, and is it up?

Currently offline, UKN.GG - US Training Grounds - Medium I was last seen 13 days 12 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. The first time Rust Zerg Life saw it was on 13 September 2026.

What version is UKN.GG - US Training Grounds - Medium I using?

Rust network protocol 2633 and build 165217 is what UKN.GG - US Training Grounds - Medium I runs, on Windows. The protocol must match for you to join, and Steam will update your game to that protocol.

What location does UKN.GG - US Training Grounds - Medium I use?

No region tag comes from UKN.GG - US Training Grounds - Medium I, but its name points to North America. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 64.40.8.157:28014.

Wipe schedule

What happens on wipe day on UKN.GG - US Training Grounds - Medium I?

The average peak for its recent wipes was 9 players. The crowd on the latest wipe peaked 0 hours in.

When does UKN.GG - US Training Grounds - Medium I wipe?

UKN.GG - US Training Grounds - Medium I wipes without a set pattern, so there is no upcoming wipe to forecast. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 13 days 15 hours ago is when its present world was created.

Connect

How can I connect to UKN.GG - US Training Grounds - Medium I?

Enter client.connect 64.40.8.157:28014 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you. For more, visit its website: https://ukn.gg.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,^z,^y,^e,^d,gmrust,cs165217,ts500

Game

gmrust
Game mode Standard survival gameplay.
mp150
Max players It holds 150 players.
ts500
Group limit Teams are capped at 500.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code There's no region code here.

Gameplay

^e
Minigames Minigames including arenas, Bedwars and parkour.
^d
Combat training Practice your aim and PvP here; loot is supplied.

Mods and access

^z
Modded The Modded listing means plugins or settings have changed the game.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.