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UKN.GG - US Training Grounds - Medium III

64.40.8.210:28014 checked 8m ago

moddedcarbon
Deploy
Zerg meter3%light
5/150 troops
7-day average6
peak 38
Rank#1,365
top 6%
No wipesresets
21 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe · H-hour–
resets, no wipes

Players

AveragePeak
01020304022:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

01020304022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 10:03 UTC11h ago – – – 1
Mon 12 Oct, 10:03 UTC1d ago – – – 20
Sun 11 Oct, 10:03 UTC2d ago – – – 2
Sat 10 Oct, 10:03 UTC3d ago – – – 2
Sat 10 Oct, 03:04 UTC3d ago – – – 0
Sat 10 Oct, 02:51 UTC3d ago – – – 0
Sat 10 Oct, 02:38 UTC3d ago – – – 0
Sat 10 Oct, 02:25 UTC3d ago – – – 1
Sat 10 Oct, 02:12 UTC3d ago – – – 0
Sat 10 Oct, 01:59 UTC3d ago – – – 1

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 100
[NA] Raid Simulator 2.0 (Raidsim) NA · groups of 100+ · 19 on average
3/150
Zergmax 10
NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets NA · groups of 10+ · 4 on average
3/200
No limit8 · game default 1/100
Zergmax 10 1/250
Zergmax 100000
Tommygun's Frag | US | BedWars | Aim Train | Scrim | Gun Game NA · groups of 100000+ · 1 on average
1/50
Zergmax 100
[EU] Raid Simulator 2.0 (Raidsim) EU · groups of 100+ · 206 on average
202/500

Quick answers

from the figures on this page

Rules and settings

What is the setup on UKN.GG - US Training Grounds - Medium III when it comes to rules and settings?

You will not find a gather rate in the name UKN.GG - US Training Grounds - Medium III. 500 players is the most a group can hold. minigames & battle royale is its mode, battle royale, parkour, Bedwars and arenas. The server browser lists it under Modded: the game is changed by plugins or settings. The plugins it runs number Carbon. Anti-cheat is on: VAC, from Valve.

Which map is active on UKN.GG - US Training Grounds - Medium III?

A procedural map, size 6,000 with seed 1337, generated by the game, is what UKN.GG - US Training Grounds - Medium III runs. You can view it on RustMaps from this page, since the same size and seed give the same map. Under map name you will find: UKN Map.

Server population

How many players are on UKN.GG - US Training Grounds - Medium III?

The server UKN.GG - US Training Grounds - Medium III is currently at 5 players out of 150 slots. Its weekly average is 6 players and its highest point was 38. In the last two days, the peak hour was 05:00 UTC, with an average of 29 players.

What position does UKN.GG - US Training Grounds - Medium III hold in the server rankings?

In the top 6% of ranked servers, UKN.GG - US Training Grounds - Medium III holds #1,365 for player hours over the last seven days.

Server tags

Who is behind UKN.GG - US Training Grounds - Medium III?

The same operator most likely runs UKN.GG - US Training Grounds - Medium III and 14 other servers we track, as they all publish a ukn.gg hostname.

What do UKN.GG - US Training Grounds - Medium III's tags indicate?

What the game's server browser gets from UKN.GG - US Training Grounds - Medium III is this tag list: gmrust (Game mode): Standard survival gameplay; mp150 (Max players): Capacity: 150; ts500 (Group limit): Teams are capped at 500; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here; ^e (Minigames): Minigames like arenas, Bedwars and parkour; ^d (Combat training): Aim and PvP training with free loot; ^z (Modded): The Modded listing means plugins or settings have changed the game; ^y (Carbon): Plugins run through Carbon. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does UKN.GG - US Training Grounds - Medium III appear in Rust Zerg Life lists?

Modded Rust servers for clans and zergs, Best Rust aim training servers and North American Rust servers: that is where you will find UKN.GG - US Training Grounds - Medium III among the Rust Zerg Life rankings. Under these filters it shows on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

About the server

What is the uptime and reliability of UKN.GG - US Training Grounds - Medium III?

You can join UKN.GG - US Training Grounds - Medium III now: it is online. It reports an uptime that puts the last restart at roughly 9 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. The first time Rust Zerg Life saw it was on 13 September 2026.

Is UKN.GG - US Training Grounds - Medium III smooth to play on?

Over the past 48 hours, server fps averaged 30 and never dropped below 20. The world held as many as 4,842 entities, including buildings, deployables and everything else. The maximum memory it used was 2,107 MB. What players experience as lag comes from low fps and a rising entity count.

What Rust version is UKN.GG - US Training Grounds - Medium III on?

On Windows, UKN.GG - US Training Grounds - Medium III runs Rust network protocol 2634 and build 167781. You can only join if your game uses the same protocol, and Steam takes care of updating it.

Where can you find UKN.GG - US Training Grounds - Medium III?

No region tag comes from UKN.GG - US Training Grounds - Medium III, but its name points to North America. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 64.40.8.210:28014.

Wipe days

How often does UKN.GG - US Training Grounds - Medium III wipe, and on what days?

No wipe schedule here: UKN.GG - US Training Grounds - Medium III swaps in a new world every few hours, and none of those swaps is a wipe.

Join the server

What is the process to join UKN.GG - US Training Grounds - Medium III?

Join by entering client.connect 64.40.8.210:28014 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you. You can find its website at https://ukn.gg.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,^z,^y,^e,^d,gmrust,cs167781,ts500

Game

gmrust
Game mode Standard survival gameplay.
mp150
Max players Capacity: 150.
ts500
Group limit Teams are capped at 500.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code There's no region code here.

Gameplay

^e
Minigames Minigames like arenas, Bedwars and parkour.
^d
Combat training Aim and PvP training with free loot.

Mods and access

^z
Modded The Modded listing means plugins or settings have changed the game.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.