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UKN.GG - US Training Grounds - Medium II

64.40.8.178:28014 checked 13d ago

moddedcarbon
Deploy
Zerg meter0%empty
0/150 troops
7-day average0
peak –
Rank#16,397
top 69%
Last wipe13d ago
no schedule published
Next wipe · H-hour–
no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 days
between real wipes
on rhythm100%
of its recent wipes
wipe-day peak5
players, last three wipes

The first 48 hours of its last wipes

Wed 30 SepTue 29 SepMon 28 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 09:28 UTC13d ago 1 – running 0
Tue 29 Sep, 09:28 UTC14d ago 7 – 1 days 0
Mon 28 Sep, 09:28 UTC15d ago 7 – 1 days 0
Sun 27 Sep, 09:30 UTC16d ago 15 – 1 days 0
Sat 26 Sep, 09:28 UTC17d ago 15 – 1 days 0
Fri 25 Sep, 09:28 UTC18d ago 10 – 1 days 0
Thu 24 Sep, 09:33 UTC19d ago 5 – 1 days 0
Wed 23 Sep, 09:29 UTC20d ago 5 – 1 days 0
Tue 22 Sep, 09:28 UTC21d ago 7 – 1 days 0
Mon 21 Sep, 09:28 UTC22d ago 7 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What is the setup on UKN.GG - US Training Grounds - Medium II when it comes to rules and settings?

You will not find a gather rate in the name UKN.GG - US Training Grounds - Medium II. The most a group can hold is 500 players. minigames & battle royale is the game mode, battle royale, parkour, Bedwars and arenas. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs number Carbon. VAC, Valve's anti-cheat, is switched on.

What is the map on UKN.GG - US Training Grounds - Medium II?

A procedural map, size 6,000 with seed 1337, generated by the game, is what UKN.GG - US Training Grounds - Medium II runs. You can view it on RustMaps from this page, since the same size and seed give the same map. Under map name you will find: UKN Map.

Server population

What is the population like on UKN.GG - US Training Grounds - Medium II?

Last seen 13 days 9 hours ago, UKN.GG - US Training Grounds - Medium II is offline at the moment.

Where does UKN.GG - US Training Grounds - Medium II sit in the rankings?

In the top 69% of ranked servers, UKN.GG - US Training Grounds - Medium II holds #16,397 for player hours over the last seven days.

Lists and tags

Who is behind UKN.GG - US Training Grounds - Medium II?

The same operator most likely runs UKN.GG - US Training Grounds - Medium II and 14 other servers we track, as they all publish a ukn.gg hostname.

What do UKN.GG - US Training Grounds - Medium II's tags indicate?

What the game's server browser gets from UKN.GG - US Training Grounds - Medium II is this tag list: gmrust (Game mode): Standard survival gameplay; mp150 (Max players): It holds 150 players; ts500 (Group limit): Teams are capped at 500; v2633 (Protocol): Protocol 2633—only players on that version can get in; cs165217 (Build): It runs build 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset; ^e (Minigames): Minigames including arenas, Bedwars and parkour; ^d (Combat training): Practice your aim and PvP here; loot is supplied; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): Plugins run through Carbon. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does UKN.GG - US Training Grounds - Medium II appear in Rust Zerg Life lists?

These Rust Zerg Life lists include UKN.GG - US Training Grounds - Medium II: Modded Rust servers for clans and zergs, Best Rust aim training servers and North American Rust servers. Under these filters it shows on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server details

How reliable is UKN.GG - US Training Grounds - Medium II, and is it up?

UKN.GG - US Training Grounds - Medium II is offline at the moment; the last time it was seen was 13 days 9 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its first appearance in Rust Zerg Life records is 13 September 2026.

Which Rust build does UKN.GG - US Training Grounds - Medium II use?

Rust network protocol 2633 and build 165217 is what UKN.GG - US Training Grounds - Medium II runs, on Windows. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What location does UKN.GG - US Training Grounds - Medium II use?

No region tag comes from UKN.GG - US Training Grounds - Medium II, but its name points to North America. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 64.40.8.178:28014.

Wipe days

What can you expect on wipe day on UKN.GG - US Training Grounds - Medium II?

At their busiest, its recent wipes drew an average of 5 players. On the latest wipe, 3 hours after the wipe, the crowd hit its peak.

What schedule does UKN.GG - US Training Grounds - Medium II follow for wipes?

No next wipe can be predicted for UKN.GG - US Training Grounds - Medium II because it wipes at irregular times. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 13 days 13 hours ago is when its present world was created.

Join the server

What is the process to join UKN.GG - US Training Grounds - Medium II?

Join by entering client.connect 64.40.8.178:28014 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you. You can find its website at https://ukn.gg.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,^z,^y,^e,^d,gmrust,cs165217,ts500

Game

gmrust
Game mode Standard survival gameplay.
mp150
Max players It holds 150 players.
ts500
Group limit Teams are capped at 500.
v2633
Protocol Protocol 2633—only players on that version can get in.
cs165217
Build It runs build 165217.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Gameplay

^e
Minigames Minigames including arenas, Bedwars and parkour.
^d
Combat training Practice your aim and PvP here; loot is supplied.

Mods and access

^z
Modded Modded category: the game is altered by plugins or settings.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.