Lost In Rust Test Server
64.40.8.191:29015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 02:07 UTC1d ago | – | – | running | 0 |
| Mon 5 Oct, 23:57 UTC8d ago | 1 | halved by day 1 | 7.1 days | 0 |
| Sun 4 Oct, 15:37 UTC9d ago | 2 | – | 1.3 days | 1 |
| Sat 3 Oct, 23:05 UTC10d ago | 2 | – | 0.7 days | 0 |
| Sat 3 Oct, 02:31 UTC11d ago | 2 | – | 0.9 days | 1 |
| Wed 30 Sep, 22:51 UTC13d ago | 0 | – | 2.2 days | 0 |
| Tue 29 Sep, 00:22 UTC15d ago | 1 | – | 1.9 days | 0 |
| Mon 28 Sep, 02:10 UTC16d ago | 1 | – | 0.9 days | 0 |
| Tue 22 Sep, 02:25 UTC22d ago | 3 | halved by day 1 | 6 days | 1 |
| Tue 15 Sep, 10:14 UTC29d ago | 0 | – | 6.7 days | 1 |
| Sun 13 Sep, 17:24 UTC30d ago | 1 | – | 1.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
What is the setup on Lost In Rust Test Server when it comes to rules and settings?
There is no gather rate in the name Lost In Rust Test Server. That is the game's default: groups of up to 8 players. survival is the game mode, gather, build and raid: the standard game. Other players can be fought and raided. The server browser lists it under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
What is the map on Lost In Rust Test Server?
Size 4,150, seed 1337, generated by the game: the procedural map on Lost In Rust Test Server. From this page, RustMaps can show it: size and seed produce the same map each time. The name of its map: Custom Map.
Population
How many players are on Lost In Rust Test Server?
The current count for Lost In Rust Test Server is 1 players. Its weekly average is 0 players and its highest point was 2. In the last two days, the peak hour was 02:00 UTC, with an average of 1 players.
What is Lost In Rust Test Server's ranking?
For player hours over the last week, Lost In Rust Test Server is #7,509, which puts it in the top 34% of all ranked servers.
Lists and tags
What do Lost In Rust Test Server's tags indicate?
What the game's server browser gets from Lost In Rust Test Server is this tag list: gmrust (Game mode): Standard survival gameplay; mp0 (Max players): It holds 0 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167584 (Build): It runs build 167584; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Where does Lost In Rust Test Server appear in Rust Zerg Life lists?
Modded Rust servers for clans and zergs: that is where you will find Lost In Rust Test Server among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server info
Is Lost In Rust Test Server currently online and stable?
Right now, Lost In Rust Test Server is online. The uptime figure it gives suggests it restarted around 30 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. Its first appearance in Rust Zerg Life records is 13 September 2026.
What is the performance like on Lost In Rust Test Server?
Server fps held an average of 30 for the last 48 hours, with a minimum of 16. It reached a maximum of 95,692 entities, covering buildings, deployables and the rest of the world. At its highest, memory usage hit 5,719 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.
What Rust version is Lost In Rust Test Server on?
The server Lost In Rust Test Server runs Rust network protocol 2634 and build 167584 with Linux as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.
What location does Lost In Rust Test Server use?
No region is published by Lost In Rust Test Server. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 64.40.8.191:29015.
Wipe days
What happens on wipe day on Lost In Rust Test Server?
The average peak for its recent wipes was 2 players. On the latest wipe, 1 hours after the wipe, the crowd hit its peak. The crowd kept above half that peak until the next wipe in 0% of its recent wipes. If not, the crowd fell below half by day 1.
When does Lost In Rust Test Server wipe?
There is no next wipe to predict: Lost In Rust Test Server wipes at irregular times. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 33 hours ago is when its present world was created.
Connect
What steps do I take to join Lost In Rust Test Server?
Enter client.connect 64.40.8.191:29015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp0,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp0
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.