The Walking Dead |PVP|Zombies| 1/10 12 days ago
64.40.9.169:29015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 21h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:24 UTC FW12d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
What is the setup on The Walking Dead |PVP|Zombies| 1/10 12 days ago when it comes to rules and settings?
You will not find a gather rate in the name The Walking Dead |PVP|Zombies| 1/10 12 days ago. The group cap is 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. Other players can be fought and raided. This one sits under Modded in the browser: the game is changed by plugins or settings. It runs plugins: Carbon. Anti-cheat is on: VAC, from Valve.
What is the map on The Walking Dead |PVP|Zombies| 1/10 12 days ago?
Size 4,500, seed 1322589112, generated by the game: the procedural map on The Walking Dead |PVP|Zombies| 1/10 12 days ago. Same size and seed, same map: RustMaps shows it from this page.
Player count
How many players are on The Walking Dead |PVP|Zombies| 1/10 12 days ago?
The server The Walking Dead |PVP|Zombies| 1/10 12 days ago is currently at 0 players out of 250 slots. Its seven-day average stands at 0 players.
What position does The Walking Dead |PVP|Zombies| 1/10 12 days ago hold in the server rankings?
In the top 71% of ranked servers, The Walking Dead |PVP|Zombies| 1/10 12 days ago holds #15,977 for player hours over the last seven days.
Server tags
What is the meaning of the tags on The Walking Dead |PVP|Zombies| 1/10 12 days ago?
For the game's server browser, The Walking Dead |PVP|Zombies| 1/10 12 days ago publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp250 (Max players): The server has 250 slots; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): This server uses Carbon for plugins. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Where does The Walking Dead |PVP|Zombies| 1/10 12 days ago appear in Rust Zerg Life lists?
These Rust Zerg Life lists include The Walking Dead |PVP|Zombies| 1/10 12 days ago: Modded Rust servers for clans and zergs and Rust zombie servers. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server info
Is The Walking Dead |PVP|Zombies| 1/10 12 days ago currently online and stable?
You can join The Walking Dead |PVP|Zombies| 1/10 12 days ago now: it is online. Based on the uptime it reports, the last restart was about 12 days 1 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. The first time Rust Zerg Life saw it was on 13 September 2026.
What is the performance like on The Walking Dead |PVP|Zombies| 1/10 12 days ago?
Over the past 48 hours, server fps averaged 30 and never dropped below 30. The world held as many as 116,721 entities, including buildings, deployables and everything else. At its highest, memory usage hit 6,453 MB. A climbing entity count and low fps are the source of the lag players feel.
Which Rust build does The Walking Dead |PVP|Zombies| 1/10 12 days ago use?
The server The Walking Dead |PVP|Zombies| 1/10 12 days ago runs Rust network protocol 2634 and build 166494 with Linux as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.
What is the location of The Walking Dead |PVP|Zombies| 1/10 12 days ago?
From The Walking Dead |PVP|Zombies| 1/10 12 days ago, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 64.40.9.169:29015.
Wipe cycle
What happens on wipe day on The Walking Dead |PVP|Zombies| 1/10 12 days ago?
The average peak for its recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked.
How often does The Walking Dead |PVP|Zombies| 1/10 12 days ago wipe, and on what days?
Once a month The Walking Dead |PVP|Zombies| 1/10 12 days ago wipes, along with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which every Rust server takes. The world in play right now was made 12 days 3 hours ago.
How to join
What is the process to join The Walking Dead |PVP|Zombies| 1/10 12 days ago?
You can join by opening the console with F1 and typing client.connect 64.40.9.169:29015. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp250,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y
Game
gmrust
mp250
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.