IronHold | Solo/Quad/vanilla+
66.23.231.235:28080 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 8h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:40 UTC FW12d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
Which settings and rules apply on IronHold | Solo/Quad/vanilla+?
No gather rate appears in the name IronHold | Solo/Quad/vanilla+. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build, raid: the regular game. Raiding and fighting other players are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs number Oxide. VAC is on, Valve's anti-cheat.
Which map is active on IronHold | Solo/Quad/vanilla+?
The game generates the procedural map of size 3,703 on IronHold | Solo/Quad/vanilla+ with seed 2067014836. From this page, RustMaps can show it: size and seed produce the same map each time.
Player count
How full is IronHold | Solo/Quad/vanilla+?
Right now, 0 players are on IronHold | Solo/Quad/vanilla+, which has 100 slots. The average player count for the last seven days is 0.
Where does IronHold | Solo/Quad/vanilla+ sit in the rankings?
In the top 72% of ranked servers, IronHold | Solo/Quad/vanilla+ holds #15,947 for player hours over the last seven days.
Lists and tags
How should you read the tags on IronHold | Solo/Quad/vanilla+?
For the game's server browser, IronHold | Solo/Quad/vanilla+ publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs166494 (Build): The game build is 166494; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Which Rust Zerg Life filters and lists cover IronHold | Solo/Quad/vanilla+?
Modded Rust servers for clans and zergs: that is where you will find IronHold | Solo/Quad/vanilla+ among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server info
Is IronHold | Solo/Quad/vanilla+ currently online and stable?
Right now, IronHold | Solo/Quad/vanilla+ is online. Based on the uptime it reports, the last restart was about 7 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. The first time Rust Zerg Life saw it was on 13 September 2026.
How well does IronHold | Solo/Quad/vanilla+ perform?
Server fps held an average of 123 for the last 48 hours, with a minimum of 90. The world held as many as 79,204 entities, including buildings, deployables and everything else. Memory use peaked at 2,191 MB. A climbing entity count and low fps are the source of the lag players feel.
What Rust version is IronHold | Solo/Quad/vanilla+ on?
The server IronHold | Solo/Quad/vanilla+ runs Rust network protocol 2634 and build 166494 with Windows as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.
What location does IronHold | Solo/Quad/vanilla+ use?
There is no region published by IronHold | Solo/Quad/vanilla+. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 66.23.231.235:28080.
Wipe days
What happens on wipe day on IronHold | Solo/Quad/vanilla+?
At their busiest, its recent wipes drew an average of 2 players. The crowd on the latest wipe peaked 17 hours in.
What schedule does IronHold | Solo/Quad/vanilla+ follow for wipes?
Its only wipe is the monthly force wipe for IronHold | Solo/Quad/vanilla+. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 12 days 11 hours ago is when its present world was created.
How to join
What is the process to join IronHold | Solo/Quad/vanilla+?
Enter client.connect 66.23.231.235:28080 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.