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Deployment dossierOnline

private do not join!!!

NA 66.51.97.67:28050 checked 9m ago

monthly wipes moddedoxide
Deploy
Zerg meter0%empty
0/50 troops
7-day average0
peak 2
Rank#12,167
top 55% · #1387 in NA
Last wipe12d ago
monthly schedule
Next wipe · H-hour22d 9h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.511.5201:0002:0004:0005:0007:0008:00

Hourly average and peak, UTC.

Server performance

02040608001:0002:0004:0005:0007:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 55% of all ranked servers, top 75% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 9h. The force wipe · high confidence

usual gap4 days
between real wipes
wipe-day peak2
players, last three wipes
crowd held0%
else halves by day 1

Coming wipes

22d 9hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:41 UTC FW12d ago 0 – running 0
Sun 27 Sep, 22:42 UTC16d ago 3 halved by day 1 4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
No limit8 · game default
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13/175
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Zergmax 20
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Quick answers

from the figures on this page

Rules and settings

What settings does private do not join!!! run?

There is no gather rate in the name private do not join!!!. The most a group can hold is 24 players. survival is the game mode, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

What is the map on private do not join!!!?

The game generates the procedural map of size 4,500 on private do not join!!! with seed 1. Same size and seed, same map: RustMaps shows it from this page.

Player count

How full is private do not join!!!?

Right now, 0 players are on private do not join!!!, which has 50 slots. Its weekly average is 0 players and its highest point was 2. The busiest time in the last 48 hours was 02:00 UTC, when it averaged 1 players.

What position does private do not join!!! hold in the server rankings?

With a global rank of #12,167 for player hours over the last week, private do not join!!! is #1,387 in North America and in the top 55% of ranked servers.

Server tags

How should you read the tags on private do not join!!!?

The game's server browser reads these tags from private do not join!!!: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): Capacity: 50; ts24 (Group limit): Teams are capped at 24; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set; ^m (Monthly): The server wipes monthly, in line with Facepunch's force wipe; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game; NA (North America): The server browser puts it in North America. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover private do not join!!!?

Modded Rust servers for clans and zergs and North American Rust servers: that is where you will find private do not join!!! among the Rust Zerg Life rankings. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

About the server

What is the uptime and reliability of private do not join!!!?

Right now, private do not join!!! is online. The uptime figure it gives suggests it restarted around 3 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. The first time Rust Zerg Life saw it was on 13 September 2026.

What is the performance like on private do not join!!!?

Server fps held an average of 13 for the last 48 hours, with a minimum of 5. The world held as many as 118,549 entities, including buildings, deployables and everything else. Memory use peaked at 3,191 MB. A climbing entity count and low fps are the source of the lag players feel.

What version is private do not join!!! using?

The server private do not join!!! runs Rust network protocol 2634 and build 167781 with Linux as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.

What is the location of private do not join!!!?

In North America, private do not join!!! lists itself with its NA tag. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 66.51.97.67:28050.

Wipe days

What can you expect on wipe day on private do not join!!!?

Across its recent wipes, the busiest times averaged 2 players. On the latest wipe, 0 hours after the wipe, the crowd hit its peak. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. If not, the crowd fell below half by day 1.

How often does private do not join!!! wipe, and on what days?

The force wipe is the only wipe for private do not join!!!, coming once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 12 days 9 hours ago is when its present world was created. Monthly wipes are listed in its tags.

How to join

What steps do I take to join private do not join!!!?

Enter client.connect 66.51.97.67:28050 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,NA,gmrust,cs167781,ts24,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp50
Max players Capacity: 50.
ts24
Group limit Teams are capped at 24.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly The server wipes monthly, in line with Facepunch's force wipe.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded listing means plugins or settings have changed the game.

Region

NA
North America The server browser puts it in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.