FGG - Experiment 49
NA 66.51.98.57:28005 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 4h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 05:19 UTC12d ago | 2 | – | running | 0 |
| Wed 30 Sep, 22:46 UTC13d ago | 4 | – | 1.3 days | 1 |
| Sat 26 Sep, 08:36 UTC18d ago | 4 | halved by day 2 | 4.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
What is the setup on FGG - Experiment 49 when it comes to rules and settings?
You will not find a gather rate in the name FGG - Experiment 49. That is the game's default: groups of up to 8 players. survival is its mode, gather, build, raid: the regular game. Other players can be fought and raided. The server browser lists it under Modded: the game is changed by plugins or settings. It runs plugins: Oxide. Anti-cheat is on: VAC, from Valve.
What is the map on FGG - Experiment 49?
The game generates the procedural map of size 3,000 on FGG - Experiment 49 with seed 1609848817. From this page, RustMaps can show it: size and seed produce the same map each time.
Server population
What is the population like on FGG - Experiment 49?
FGG - Experiment 49 has 0 of its 50 slots filled right now. The seven-day average is 0 players, with a peak of 1.
What position does FGG - Experiment 49 hold in the server rankings?
With a global rank of #15,749 for player hours over the last week, FGG - Experiment 49 is #1,521 in North America and in the top 71% of ranked servers.
Tags and filters
What do FGG - Experiment 49's tags indicate?
The game's server browser reads these tags from FGG - Experiment 49: gmrust (Game mode): Survival in the standard Rust mode; mp50 (Max players): Capacity: 50; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset; ^m (Monthly): Monthly wipes, timed with the force wipe from Facepunch; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game; NA (North America): North America is the category it falls under in the server browser. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Where does FGG - Experiment 49 appear in Rust Zerg Life lists?
These Rust Zerg Life lists include FGG - Experiment 49: Modded Rust servers for clans and zergs and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
About the server
How reliable is FGG - Experiment 49, and is it up?
FGG - Experiment 49 is up and running as you read this. It reports an uptime that puts the last restart at roughly 12 days 7 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. Rust Zerg Life has been tracking it since 16 September 2026.
Is FGG - Experiment 49 smooth to play on?
Over the past 48 hours, server fps averaged 59 and never dropped below 34. The world held as many as 45,459 entities, including buildings, deployables and everything else. Memory use peaked at 3,097 MB. What players experience as lag comes from low fps and a rising entity count.
What Rust version is FGG - Experiment 49 on?
The server FGG - Experiment 49 runs Rust network protocol 2634 and build 166494 with Linux as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.
What is the location of FGG - Experiment 49?
The NA tag is what FGG - Experiment 49 uses to list itself in North America. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 66.51.98.57:28005.
Wipe cycle
What can you expect on wipe day on FGG - Experiment 49?
At their busiest, its recent wipes drew an average of 3 players. On the latest wipe, 1 hours after the wipe, the crowd hit its peak. The crowd kept above half that peak until the next wipe in 0% of its recent wipes. In the cases where it did not hold, the fall below half came by day 2.
When does FGG - Experiment 49 wipe?
Once a month FGG - Experiment 49 wipes, along with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which every Rust server takes. 12 days 9 hours ago is when its present world was created. The tags carry a monthly wipe schedule.
Join the server
What steps do I take to join FGG - Experiment 49?
Enter client.connect 66.51.98.57:28005 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,^m,NA,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs166494
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
