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SCAVENGERSHAVEN.NET (TEST SERVER)

NA 66.51.98.59:28015 checked 19h ago

weekly wipes moddedoxide
Deploy
Zerg meter0%empty
0/50 troops
7-day average0
peak 2
Rank#11,146
top 50% · #1342 in NA
Last wipe22h ago
weekly schedule
Next wipe · H-hour6d 1h
Tue 20 Oct, 06:52 UTC

Players

AveragePeakWipe
00.511.5206:0012:0017:0023:0004:0010:00Wiped Tue 13 Oct, 06:52 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
01020304006:0012:0017:0023:0004:0010:00Wiped Tue 13 Oct, 06:52 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 50% of all ranked servers, top 72% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Tuesday 20 October, 06:52 UTC, in 6d 1h. Its weekly schedule tag · low confidence

usual gap5.4 days
between real wipes
on rhythm0%
of its recent wipes
wipe-day peak1
players, last three wipes
crowd held0%
else halves by day 3.5

Coming wipes

6d 1hTue 20 Oct, 06:52 UTC
13d 1hTue 27 Oct, 06:52 UTC
20d 1hTue 3 Nov, 06:52 UTC
22d 13hThu 5 Nov, 19:00 UTCFW
27d 1hTue 10 Nov, 06:52 UTC
34d 1hTue 17 Nov, 06:52 UTC
41d 1hTue 24 Nov, 06:52 UTC

The first 48 hours of its last wipes

Thu 1 OctSun 27 SepFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 06:52 UTC22h ago – – running 0
Thu 1 Oct, 18:02 UTC FW12d ago 1 halved by day 6 11.5 days 0
Sun 27 Sep, 23:03 UTC16d ago 1 halved by day 1 3.8 days 0
Fri 25 Sep, 15:45 UTC18d ago 0 – 2.3 days 0
Fri 18 Sep, 15:45 UTC25d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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[US] Spoonkid Rust - 2x Saturdays | 6 MAX | Shared BPs NA · groups of 6 · 2x · weekly · 105 on average
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[US] Spoonkid Rust - 2x Mondays | 5 MAX | Shared BPs NA · groups of 5 · 2x · weekly · 43 on average
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Rusty Chicken | US 2X | Vanilla+ | WIPED 10/8 NA · groups of 5 · 2x · weekly · 1 on average
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WARBANDITS.GG 3X |Solo/Duo/Trio/Quad/Max5|LootX3| JUST WIPED NA · groups of 5 · 3x · weekly · 105 on average
95/200

Quick answers

from the figures on this page

Rules and settings

What is the setup on SCAVENGERSHAVEN.NET (TEST SERVER) when it comes to rules and settings?

No gather rate appears in the name SCAVENGERSHAVEN.NET (TEST SERVER). The most a group can hold is 5 players. It runs survival, gather, build and raid: the standard game. Other players can be fought and raided. This one sits under Modded in the browser: the game is changed by plugins or settings. It runs plugins: Oxide. Anti-cheat is on: VAC, from Valve.

What is the map on SCAVENGERSHAVEN.NET (TEST SERVER)?

The game generates the procedural map of size 4,096 on SCAVENGERSHAVEN.NET (TEST SERVER) with seed 1337. You can view it on RustMaps from this page, since the same size and seed give the same map. The name of its map: Custom Map.

Player count

How full is SCAVENGERSHAVEN.NET (TEST SERVER)?

Last seen 19 hours ago, SCAVENGERSHAVEN.NET (TEST SERVER) is offline at the moment. Its weekly average is 0 players and its highest point was 2. The busiest time in the last 48 hours was 08:00 UTC, when it averaged 2 players.

Where does SCAVENGERSHAVEN.NET (TEST SERVER) sit in the rankings?

With a global rank of #11,146 for player hours over the last week, SCAVENGERSHAVEN.NET (TEST SERVER) is #1,342 in North America and in the top 50% of ranked servers.

Lists and tags

What do SCAVENGERSHAVEN.NET (TEST SERVER)'s tags indicate?

The game's server browser reads these tags from SCAVENGERSHAVEN.NET (TEST SERVER): gmrust (Game mode): Standard survival gameplay; mp50 (Max players): It holds 50 players; ts5 (Group limit): Teams are capped at 5; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): It runs build 167584; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): Region code left unset; ^w (Weekly): Wipes: weekly; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game; NA (North America): The server browser puts it in North America. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does SCAVENGERSHAVEN.NET (TEST SERVER) appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include SCAVENGERSHAVEN.NET (TEST SERVER) are Modded Rust servers for clans and zergs and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.

About the server

What is the uptime and reliability of SCAVENGERSHAVEN.NET (TEST SERVER)?

Currently offline, SCAVENGERSHAVEN.NET (TEST SERVER) was last seen 19 hours ago. Based on the uptime it reports, the last restart was about 2 hours ago. Over the last 7 full days, uptime was 92%: 155 hours up out of 168. Rust Zerg Life has been tracking it since 13 September 2026.

What is the performance like on SCAVENGERSHAVEN.NET (TEST SERVER)?

Over the past 48 hours, server fps averaged 29 and never dropped below 10. The world held as many as 146,547 entities, including buildings, deployables and everything else. Memory use peaked at 4,529 MB. A climbing entity count and low fps are the source of the lag players feel.

Which Rust build does SCAVENGERSHAVEN.NET (TEST SERVER) use?

Rust network protocol 2634 and build 167584 is what SCAVENGERSHAVEN.NET (TEST SERVER) runs, on Linux. The protocol must match for you to join, and Steam will update your game to that protocol.

Where can you find SCAVENGERSHAVEN.NET (TEST SERVER)?

In North America, SCAVENGERSHAVEN.NET (TEST SERVER) lists itself with its NA tag. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 66.51.98.59:28015.

Wipe days

What happens on wipe day on SCAVENGERSHAVEN.NET (TEST SERVER)?

The average peak for its recent wipes was 1 players. The crowd on the latest wipe peaked 22 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. If not, the crowd fell below half by day 3.5.

What schedule does SCAVENGERSHAVEN.NET (TEST SERVER) follow for wipes?

With too few wipes recorded to confirm SCAVENGERSHAVEN.NET (TEST SERVER)'s schedule, the prediction comes from its tag. On Tuesday 20 October at 06:52 UTC its next wipe is expected. The world it is running now dates from 22 hours ago. Its tags carry a weekly wipe schedule.

How to join

How can I connect to SCAVENGERSHAVEN.NET (TEST SERVER)?

You can join by opening the console with F1 and typing client.connect 66.51.98.59:28015. Or hit Launch Rust on this page to open Rust through Steam and connect. For more, visit its website: https://www.scavengershaven.net/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^w,NA,gmrust,cs167584,ts5,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp50
Max players It holds 50 players.
ts5
Group limit Teams are capped at 5.
v2634
Protocol To join, your game must match protocol 2634.
cs167584
Build It runs build 167584.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code Region code left unset.

Wipe schedule

^w
Weekly Wipes: weekly.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded listing means plugins or settings have changed the game.

Region

NA
North America The server browser puts it in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.