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Deployment dossierOnline

HighMiles Test server

66.51.99.4:40123 checked 11m ago

moddedoxide
Deploy
Zerg meter0%empty
0/10 troops
7-day average0
peak 1
Rank#10,833
top 49%
Last wipe8h ago
no schedule published
Next wipe · H-hour–
no rhythm it keeps

Players

AveragePeakWipe
00.250.50.75106:0015:0000:0010:0019:0004:00Wiped Tue 13 Oct, 20:56 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
01020304006:0015:0000:0010:0019:0004:00Wiped Tue 13 Oct, 20:56 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct7 Oct10 Oct12 Oct14 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3 days
between real wipes
on rhythm33%
of its recent wipes
wipe-day peak1
players, last three wipes
crowd held100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 10 OctSat 10 OctTue 6 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 45 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 20:56 UTC8h ago – – running 0
Sat 10 Oct, 21:52 UTC3d ago 1 held half 3 days 0
Sat 10 Oct, 13:05 UTC3d ago 1 – 0.4 days 1
Tue 6 Oct, 00:20 UTC8d ago 1 held half 4.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Unknownnot published
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35/300
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35/225
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МИНИ-КАРТА 2Х | STORM | FPS+ 10.10 EU · groups of 8+ · weekly · 90 on average
91/100
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10 EU · groups of 16+ · monthly · 85 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10 EU · groups of 16+ · monthly · 76 on average
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Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10 EU · groups of 16+ · monthly · 74 on average
16/700

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on HighMiles Test server?

There is no gather rate in the name HighMiles Test server. That is the game's default: groups of up to 8 players. survival is its mode, gather, build, raid: the regular game. You can fight and raid other players here. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs plugins: Oxide. Anti-cheat is on: VAC, from Valve.

Which map is active on HighMiles Test server?

The game generates the procedural map of size 3,800 on HighMiles Test server with seed 1337. From this page, RustMaps can show it: size and seed produce the same map each time. Under map name you will find: Custom Map.

Population

What is the population like on HighMiles Test server?

The server HighMiles Test server is currently at 0 players out of 10 slots. Its weekly average is 0 players and its highest point was 1. In the last two days, the peak hour was 18:00 UTC, with an average of 1 players.

What position does HighMiles Test server hold in the server rankings?

For player hours over the last week, HighMiles Test server is #10,833, which puts it in the top 49% of all ranked servers.

Tags and filters

How should you read the tags on HighMiles Test server?

For the game's server browser, HighMiles Test server publishes these tags: gmvanilla (Game mode): Vanilla survival gameplay; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover HighMiles Test server?

These Rust Zerg Life lists include HighMiles Test server: Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server info

Is HighMiles Test server currently online and stable?

HighMiles Test server is up and running as you read this. Based on the uptime it reports, the last restart was about 7 hours ago. Across the last 7 full days, 85 of 168 hours were online, which is 51%. The first time Rust Zerg Life saw it was on 3 October 2026.

What is the performance like on HighMiles Test server?

Over the past 48 hours, server fps averaged 30 and never dropped below 23. It reached a maximum of 124,682 entities, covering buildings, deployables and the rest of the world. At its highest, memory usage hit 8,280 MB. What players experience as lag comes from low fps and a rising entity count.

What Rust version is HighMiles Test server on?

The server HighMiles Test server runs Rust network protocol 2634 and build 167781 with Linux as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.

What is the location of HighMiles Test server?

No region is published by HighMiles Test server. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 66.51.99.4:40123.

Wipe schedule

What happens on wipe day on HighMiles Test server?

At their busiest, its recent wipes drew an average of 1 players. The crowd on the latest wipe peaked 45 hours in. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

When does HighMiles Test server wipe?

There is no next wipe to predict: HighMiles Test server wipes at irregular times. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world in play right now was made 8 hours ago.

Join the server

What is the process to join HighMiles Test server?

Join by entering client.connect 66.51.99.4:40123 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you. For more, visit its website: https://highs-pve-server.paynow.store/.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp10
Max players The server has 10 slots.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.