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Deployment dossierOnline

Fun in the Sun (PVE)

NA 66.51.99.63:28075 checked 10m ago

monthly wipes oxidepve
Deploy
Zerg meter4%light
2/50 troops
7-day average3
peak 12
Rank#1,943
top 9% · #321 in NA
Last wipe12d ago
monthly schedule
Next wipe · H-hour22d 15h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0510152004:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

02040608004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k1 Oct4 Oct6 Oct9 Oct11 Oct14 Oct

Top 9% of all ranked servers, top 17% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 15h. The force wipe · high confidence

wipe-day peak12
players, last three wipes

Coming wipes

22d 15hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 46 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:04 UTC FW12d ago 12 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
No limit8 · game default
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 52 on average
58/200
No limit8 · game default
ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 40 on average
41/200
No limit8 · game default
MadRust PVE - Get Achievements NA · groups of 8+ · monthly · 21 on average
12/50
Zergmax 30
Stillwater Shores PVE | PVP NA · groups of 30+ · monthly · 21 on average
22/100
Zergmax 10
Rusty Spoons PvE | no raiding / stealing / killing NA · groups of 10+ · monthly · 19 on average
23/100
No limit8 · game default
[US] PureRust | PvE | No Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 14 on average
11/150

Quick answers

from the figures on this page

Map and rules

What is the setup on Fun in the Sun (PVE) when it comes to rules and settings?

You will not find a gather rate in the name Fun in the Sun (PVE). 20 players is the most a group can hold. pve is the game mode, other players cannot be fought. The server browser lists it under Community. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is switched on.

Which map is active on Fun in the Sun (PVE)?

Size 4,000, seed 897176852, generated by the game: the procedural map on Fun in the Sun (PVE). Same size and seed, same map: RustMaps shows it from this page.

Population

How many players are on Fun in the Sun (PVE)?

Right now, 2 players are on Fun in the Sun (PVE), which has 50 slots. The seven-day average is 3 players, with a peak of 12. In the last two days, the peak hour was 19:00 UTC, with an average of 11 players.

Where does Fun in the Sun (PVE) sit in the rankings?

With a global rank of #1,943 for player hours over the last week, Fun in the Sun (PVE) is #321 in North America and in the top 9% of ranked servers.

Server tags

What do Fun in the Sun (PVE)'s tags indicate?

What the game's server browser gets from Fun in the Sun (PVE) is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp50 (Max players): Capacity: 50; ts20 (Group limit): Each team can have up to 20 players; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): Region code left unset; ^m (Monthly): The server wipes monthly, in line with Facepunch's force wipe; ^p (PvE): This is PvE—the danger comes from the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); NA (North America): North America is the category it falls under in the server browser. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover Fun in the Sun (PVE)?

Rust community servers for clans, Best Rust PvE servers and North American Rust servers: that is where you will find Fun in the Sun (PVE) among the Rust Zerg Life rankings. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Server info

Is Fun in the Sun (PVE) currently online and stable?

Right now, Fun in the Sun (PVE) is online. The uptime figure it gives suggests it restarted around 2 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Rust Zerg Life has been tracking it since 1 October 2026.

What is the performance like on Fun in the Sun (PVE)?

Server fps held an average of 52 for the last 48 hours, with a minimum of 7. It reached a maximum of 127,456 entities, covering buildings, deployables and the rest of the world. At its highest, memory usage hit 4,048 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

Which Rust build does Fun in the Sun (PVE) use?

On Linux, Fun in the Sun (PVE) runs Rust network protocol 2634 and build 167781. You can only join if your game uses the same protocol, and Steam takes care of updating it.

Where can you find Fun in the Sun (PVE)?

In North America, Fun in the Sun (PVE) lists itself with its NA tag. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 66.51.99.63:28075.

Wipe schedule

What happens on wipe day on Fun in the Sun (PVE)?

The average peak for its recent wipes was 12 players. The crowd on the latest wipe peaked 46 hours in.

How often does Fun in the Sun (PVE) wipe, and on what days?

Its only wipe is the monthly force wipe for Fun in the Sun (PVE). When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. 12 days 8 hours ago is when its present world was created. Monthly wipes are listed in its tags.

How to join

What steps do I take to join Fun in the Sun (PVE)?

Join by entering client.connect 66.51.99.63:28075 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you. For more, visit its website: https://discord.com/invite/rkFSsyuEGd.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167781,ts20,^o

Game

gmrust
Game mode Survival in the standard Rust mode.
mp50
Max players Capacity: 50.
ts20
Group limit Each team can have up to 20 players.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167781
Build The game build is 167781.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code Region code left unset.

Wipe schedule

^m
Monthly The server wipes monthly, in line with Facepunch's force wipe.

Gameplay

^p
PvE This is PvE—the danger comes from the world, not other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).

Region

NA
North America North America is the category it falls under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.