Fun in the Sun (PVE)
NA 66.51.99.63:28075 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers, top 17% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 15h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 46 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:04 UTC FW12d ago | 12 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
What is the setup on Fun in the Sun (PVE) when it comes to rules and settings?
You will not find a gather rate in the name Fun in the Sun (PVE). 20 players is the most a group can hold. pve is the game mode, other players cannot be fought. The server browser lists it under Community. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is switched on.
Which map is active on Fun in the Sun (PVE)?
Size 4,000, seed 897176852, generated by the game: the procedural map on Fun in the Sun (PVE). Same size and seed, same map: RustMaps shows it from this page.
Population
How many players are on Fun in the Sun (PVE)?
Right now, 2 players are on Fun in the Sun (PVE), which has 50 slots. The seven-day average is 3 players, with a peak of 12. In the last two days, the peak hour was 19:00 UTC, with an average of 11 players.
Where does Fun in the Sun (PVE) sit in the rankings?
With a global rank of #1,943 for player hours over the last week, Fun in the Sun (PVE) is #321 in North America and in the top 9% of ranked servers.
Server tags
What do Fun in the Sun (PVE)'s tags indicate?
What the game's server browser gets from Fun in the Sun (PVE) is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp50 (Max players): Capacity: 50; ts20 (Group limit): Each team can have up to 20 players; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): Region code left unset; ^m (Monthly): The server wipes monthly, in line with Facepunch's force wipe; ^p (PvE): This is PvE—the danger comes from the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); NA (North America): North America is the category it falls under in the server browser. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Which Rust Zerg Life filters and lists cover Fun in the Sun (PVE)?
Rust community servers for clans, Best Rust PvE servers and North American Rust servers: that is where you will find Fun in the Sun (PVE) among the Rust Zerg Life rankings. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server info
Is Fun in the Sun (PVE) currently online and stable?
Right now, Fun in the Sun (PVE) is online. The uptime figure it gives suggests it restarted around 2 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Rust Zerg Life has been tracking it since 1 October 2026.
What is the performance like on Fun in the Sun (PVE)?
Server fps held an average of 52 for the last 48 hours, with a minimum of 7. It reached a maximum of 127,456 entities, covering buildings, deployables and the rest of the world. At its highest, memory usage hit 4,048 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.
Which Rust build does Fun in the Sun (PVE) use?
On Linux, Fun in the Sun (PVE) runs Rust network protocol 2634 and build 167781. You can only join if your game uses the same protocol, and Steam takes care of updating it.
Where can you find Fun in the Sun (PVE)?
In North America, Fun in the Sun (PVE) lists itself with its NA tag. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 66.51.99.63:28075.
Wipe schedule
What happens on wipe day on Fun in the Sun (PVE)?
The average peak for its recent wipes was 12 players. The crowd on the latest wipe peaked 46 hours in.
How often does Fun in the Sun (PVE) wipe, and on what days?
Its only wipe is the monthly force wipe for Fun in the Sun (PVE). When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. 12 days 8 hours ago is when its present world was created. Monthly wipes are listed in its tags.
How to join
What steps do I take to join Fun in the Sun (PVE)?
Join by entering client.connect 66.51.99.63:28075 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you. For more, visit its website: https://discord.com/invite/rkFSsyuEGd.
Server tags
Published as mp50,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167781,ts20,^o
Game
gmrust
mp50
ts20
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.