DYSFUNCTIONAL FAMILY RUST
NA 67.146.3.161:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers, top 66% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
What is the setup on DYSFUNCTIONAL FAMILY RUST when it comes to rules and settings?
No gather rate appears in the name DYSFUNCTIONAL FAMILY RUST. Up to 8 players can group, which is the game's default. It runs build & creative, no gathering, just sandbox building. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs plugins: Oxide. VAC is on, Valve's anti-cheat.
What is the map on DYSFUNCTIONAL FAMILY RUST?
Size 5,000, seed 754859044, generated by the game: the procedural map on DYSFUNCTIONAL FAMILY RUST. From this page, RustMaps can show it: size and seed produce the same map each time.
Server population
What is the population like on DYSFUNCTIONAL FAMILY RUST?
DYSFUNCTIONAL FAMILY RUST has 0 of its 20 slots filled right now. The seven-day average is 0 players, with a peak of 2. The busiest time in the last 48 hours was 03:00 UTC, when it averaged 0 players.
What position does DYSFUNCTIONAL FAMILY RUST hold in the server rankings?
With a global rank of #8,357 for player hours over the last week, DYSFUNCTIONAL FAMILY RUST is #1,229 in North America and in the top 37% of ranked servers.
Tags and filters
What is the meaning of the tags on DYSFUNCTIONAL FAMILY RUST?
For the game's server browser, DYSFUNCTIONAL FAMILY RUST publishes these tags: gmrust (Game mode): Standard survival gameplay; mp20 (Max players): The server has 20 slots; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset; ^k (Build server): Base building practice and design; ^p (PvE): Player combat is off; the world provides the danger; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game; NA (North America): North America is the category it falls under in the server browser. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Where does DYSFUNCTIONAL FAMILY RUST appear in Rust Zerg Life lists?
These Rust Zerg Life lists include DYSFUNCTIONAL FAMILY RUST: Modded Rust servers for clans and zergs, Rust build and creative servers, Best Rust PvE servers and North American Rust servers. Under these filters it shows on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
Server details
How reliable is DYSFUNCTIONAL FAMILY RUST, and is it up?
You can join DYSFUNCTIONAL FAMILY RUST now: it is online. The uptime figure it gives suggests it restarted around 14 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. The first time Rust Zerg Life saw it was on 13 September 2026.
Is DYSFUNCTIONAL FAMILY RUST smooth to play on?
Server fps held an average of 26 for the last 48 hours, with a minimum of 16. It reached a maximum of 172,667 entities, covering buildings, deployables and the rest of the world. At its highest, memory usage hit 6,026 MB. What players experience as lag comes from low fps and a rising entity count.
What version is DYSFUNCTIONAL FAMILY RUST using?
On Windows, DYSFUNCTIONAL FAMILY RUST runs Rust network protocol 2634 and build 166494. Joining requires your game to be on the same protocol, which Steam updates automatically.
What is the location of DYSFUNCTIONAL FAMILY RUST?
In North America, DYSFUNCTIONAL FAMILY RUST lists itself with its NA tag. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 67.146.3.161:28015.
Wipe cycle
When does DYSFUNCTIONAL FAMILY RUST wipe?
The record of DYSFUNCTIONAL FAMILY RUST's wipes is too thin to reveal its rhythm. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. 37 days 14 hours ago is when its present world was created.
Join the server
How can I connect to DYSFUNCTIONAL FAMILY RUST?
Enter client.connect 67.146.3.161:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you. You can find its website at https://dysfunctionalfamilyservers.space.
Server tags
Published as mp20,ptrak,$r?,v2634,^k,NA,^p,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp20
ts8
v2634
cs166494
ptrak
$r?
Gameplay
^k
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.