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No limit8 · game default
Deployment dossierOffline

Creative / Build

70.170.229.44:28015 checked 20d ago

Deploy
Zerg meter100%packed
1/1 troops
7-day average0
peak –
Rank#13,187
top 57%
Last wipe21d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep23 Sep24 Sep26 Sep27 Sep29 Sep

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 20:08 UTC21d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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0/101
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Raichu Staging | F1 Spawn | Noclip | DLC Unlocked EU · groups of 8+ · 2 on average
0/25
No limit8 · game default 162/999
No limit8 · game default 130/999
No limit8 · game default 25/150
Zergmax 30
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 31 on average
23/100

Quick answers

from the figures on this page

Rules and settings

What is the setup on Creative / Build when it comes to rules and settings?

There is no gather rate in the name Creative / Build. That is the game's default: groups of up to 8 players. survival is the game mode, gather, build and raid: the standard game. You can fight and raid other players here. The server browser lists it under Community. Anti-cheat is on: VAC, from Valve.

What is the map on Creative / Build?

A procedural map, generated by the game, is what Creative / Build runs.

Population

How full is Creative / Build?

At present, Creative / Build is offline and its last appearance was 20 days 23 hours ago.

What position does Creative / Build hold in the server rankings?

For player hours over the last week, Creative / Build is #13,187, which puts it in the top 57% of all ranked servers.

Lists and tags

What do Creative / Build's tags indicate?

For the game's server browser, Creative / Build publishes these tags: gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): It holds 1 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2633 (Protocol): You'll need protocol 2633 on your game to join; cs165217 (Build): The game build is 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does Creative / Build appear in Rust Zerg Life lists?

These Rust Zerg Life lists include Creative / Build: Rust build and creative servers, Rust community servers for clans and Rust creative servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server details

Is Creative / Build currently online and stable?

No sign of Creative / Build at present: it was last seen 20 days 23 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. Its first appearance in Rust Zerg Life records is 21 September 2026.

What version is Creative / Build using?

On Windows, Creative / Build runs Rust network protocol 2633 and build 165217. Joining requires your game to be on the same protocol, which Steam updates automatically.

What location does Creative / Build use?

There is no region published by Creative / Build. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 70.170.229.44:28015.

Wipe schedule

What can you expect on wipe day on Creative / Build?

At their busiest, its recent wipes drew an average of 1 players. The crowd on the latest wipe peaked 0 hours in.

When does Creative / Build wipe?

So few of Creative / Build's wipes are recorded that its rhythm cannot be told yet. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world in play right now was made 21 days ago.

Connect

How can I connect to Creative / Build?

Enter client.connect 70.170.229.44:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp1
Max players It holds 1 players.
ts8
Group limit The team cap is 8, which is the game's default.
v2633
Protocol You'll need protocol 2633 on your game to join.
cs165217
Build The game build is 165217.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code There's no region code here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.