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Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie |

EU 78.17.98.27:28015 checked 12m ago

2x weekly wipes vanillamoddedcarbon
Deploy
Zerg meter0%empty
0/105 troops
7-day average0
peak 4
Rank#4,311
top 19% · #1474 in EU
Last wipe4d ago
weekly schedule
Next wipe · H-hour–
no rhythm it keeps

Players

AveragePeak
0123408:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

05010015020008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep4 Oct7 Oct11 Oct14 Oct

Top 19% of all ranked servers, top 52% in EU. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.9 days
between real wipes
on rhythm38%
of its recent wipes
wipe-day peak3
players, last three wipes
crowd held100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 9 OctMon 5 OctSat 3 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 11:00 UTC4d ago 3 – running 0
Mon 5 Oct, 08:26 UTC8d ago 4 held half 4.1 days 0
Sat 3 Oct, 16:36 UTC10d ago 3 – 1.7 days 1
Sat 3 Oct, 08:15 UTC10d ago 3 – 0.3 days 0
Fri 2 Oct, 10:18 UTC11d ago 2 – 0.9 days 0
Thu 1 Oct, 11:48 UTC12d ago 3 – 0.9 days 0
Tue 29 Sep, 20:13 UTC14d ago 3 – 1.6 days 0
Tue 29 Sep, 10:23 UTC14d ago 3 – 0.4 days 0
Mon 28 Sep, 14:16 UTC15d ago 1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 300
MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10 EU · groups of 300+ · 2x · weekly · 293 on average
17/1000
Zergmax 150
Magic Rust #18 — Vanilla 2x | Pyccкий EU · groups of 150+ · 2x · weekly · 260 on average
8/100
Zergmax 300
Magic Rust #14 — Modded 2x (No limit) | Pyccкий EU · groups of 300+ · 2x · weekly · 230 on average
75/100
Zergmax 300
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 11.10 EU · groups of 300+ · 2x · weekly · 206 on average
70/1750
Zergmax 12
РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST! EU · groups of 12+ · 2x · weekly · 202 on average
38/100
Zergmax 500
VANILLA x2 | GGRust #4 | Для нoвичкoв 2x EU · groups of 500+ · 2x · weekly · 112 on average
7/100

Quick answers

from the figures on this page

Server rules

What settings does Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie | run?

Its name says 2x gather, and that is what Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie | runs. The group cap is 8 players, the default for the game. survival is its mode, the usual game of gathering, building and raiding. You can fight and raid other players here. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are running on it. Its own label is vanilla: it runs the unmodified game: rates, kits and rules are all standard. VAC is on, Valve's anti-cheat.

What is the map on Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie |?

The game generates the procedural map of size 2,500 on Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie | with seed 105105. Same size and seed, same map: RustMaps shows it from this page.

Player count

How full is Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie |?

The server Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie | is currently at 0 players out of 105 slots. The seven-day average is 0 players, with a peak of 4. In the last two days, the peak hour was 11:00 UTC, with an average of 4 players.

Where does Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie | sit in the rankings?

In Europe, Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie | is #1,474, and globally it is #4,311 for player hours over the last seven days, within the top 19% of all ranked servers.

Tags and filters

What do Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie |'s tags indicate?

For the game's server browser, Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie | publishes these tags: gmrust (Game mode): Standard survival gameplay; mp105 (Max players): The server has 105 slots; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs166652 (Build): It runs build 166652; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here; ^w (Weekly): The server wipes weekly; ^v (Vanilla): It runs the unmodified game: rates, kits and rules are all standard; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): Plugins run through Carbon; EU (Europe): In the server browser this one sits under Europe; jp0 (Custom tag): Custom tag: added by the owner or a plugin, outside Rust's standard set. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Which Rust Zerg Life filters and lists cover Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie |?

These Rust Zerg Life lists include Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie |: 2x Rust servers for clans and zergs, EU Rust servers for clans, Modded Rust servers for clans and zergs and Rust zombie servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Server info

How reliable is Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie |, and is it up?

Right now, Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie | is online. Based on the uptime it reports, the last restart was about 4 days 19 hours ago. Over the last 7 full days, uptime was 99%: 166 hours up out of 168. Rust Zerg Life has been tracking it since 27 September 2026.

How well does Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie | perform?

It averaged 85 server fps over the last 48 hours, and the lowest it got was 60. The world held as many as 34,663 entities, including buildings, deployables and everything else. At its highest, memory usage hit 3,128 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

Which Rust build does Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie | use?

On Linux, Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie | runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam will update your game to that protocol.

Where can you find Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie |?

With its EU tag, Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie | lists itself in Europe. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 78.17.98.27:28015.

Wipe days

What can you expect on wipe day on Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie |?

Across its recent wipes, the busiest times averaged 3 players. 0 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

What schedule does Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie | follow for wipes?

There is no next wipe to predict: Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie | wipes at irregular times. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. 4 days 20 hours ago is when its present world was created. A wipe every week is what its tags state.

Connect

What steps do I take to join Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie |?

Enter client.connect 78.17.98.27:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp105,ptrak,jp0,$r?,v2634,^z,^y,^w,^v,EU,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp105
Max players The server has 105 slots.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs166652
Build It runs build 166652.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code There's no region code here.

Wipe schedule

^w
Weekly The server wipes weekly.

Difficulty

^v
Vanilla It runs the unmodified game: rates, kits and rules are all standard.

Mods and access

^z
Modded Modded category: the game is altered by plugins or settings.
^y
Carbon Plugins run through Carbon.

Region

EU
Europe In the server browser this one sits under Europe.

Other

jp0
Custom tag Custom tag: added by the owner or a plugin, outside Rust's standard set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.