RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

Classic|No mods[Viking]

78.29.14.210:28015 checked 10m ago

biweekly wipes vanillaoxide
Deploy
Zerg meter2%light
2/100 troops
7-day average2
peak 7
Rank#2,666
top 12%
Last wipe11d ago
biweekly schedule
Next wipe · H-hour2d 0h
Thu 15 Oct, 23:18 UTC

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

05010015020023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 23:18 UTC, in 2d 0h. Its biweekly schedule tag · low confidence

usual gap14 days
between real wipes
wipe-day peak6
players, last three wipes
crowd held0%
else halves by day 6

Coming wipes

2d 0hThu 15 Oct, 23:18 UTC
16d 0hThu 29 Oct, 23:18 UTC
22d 20hThu 5 Nov, 19:00 UTCFW
30d 0hThu 12 Nov, 23:18 UTC
44d 0hThu 26 Nov, 23:18 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 39 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:18 UTC FW11d ago 8 – running 0
Thu 17 Sep, 23:15 UTC25d ago 5 halved by day 6 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 205 on average
37/200
Zergmax 12
Rustoria.co - EU Medium EU · groups of 12+ · biweekly · 97 on average
45/200
Zergmax 12
Rusty Moose |US Biweekly| NA · groups of 12+ · biweekly · 76 on average
72/200
Zergmax 16
Rustoria.co - SEA Medium EA · groups of 16+ · biweekly · 54 on average
13/200
No limit8 · game default
ARENA BR SOLO | VANILLA | LATAM | SA · groups of 8+ · biweekly · 43 on average
34/200
Zergmax 16
Rustafied.com - EU Medium - Small EU · groups of 16+ · biweekly · 39 on average
22/100

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on Classic|No mods[Viking]?

There is no gather rate in the name Classic|No mods[Viking]. Up to 8 players can group, which is the game's default. survival is its mode, gather, build, raid: the regular game. Other players can be fought and raided. The server browser lists it under Community. Oxide plugins are running on it. Vanilla is what it calls itself: nothing is altered from the base game—no custom rates, kits or rules. VAC is on, Valve's anti-cheat.

Which map is active on Classic|No mods[Viking]?

Size 4,500, seed 364229868, generated by the game: the procedural map on Classic|No mods[Viking]. Same size and seed, same map: RustMaps shows it from this page.

Server population

How full is Classic|No mods[Viking]?

Classic|No mods[Viking] has 2 of its 100 slots filled right now. The seven-day average is 2 players, with a peak of 7. In the last two days, the peak hour was 10:00 UTC, with an average of 3 players.

What is Classic|No mods[Viking]'s ranking?

For player hours over the last week, Classic|No mods[Viking] is #2,666, which puts it in the top 12% of all ranked servers.

Tags and filters

How should you read the tags on Classic|No mods[Viking]?

The game's server browser reads these tags from Classic|No mods[Viking]: gmrust (Game mode): Survival in the standard Rust mode; mp100 (Max players): It holds 100 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167584 (Build): Build number: 167584; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): Nothing is altered from the base game—no custom rates, kits or rules; ^o (Oxide): This server uses Oxide (uMod) for plugins. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does Classic|No mods[Viking] appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include Classic|No mods[Viking] are Rust community servers for clans and Vanilla servers for clans and zergs. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Server info

How reliable is Classic|No mods[Viking], and is it up?

Right now, Classic|No mods[Viking] is online. It reports an uptime that puts the last restart at roughly 21 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. Rust Zerg Life has been tracking it since 13 September 2026.

How well does Classic|No mods[Viking] perform?

Server fps held an average of 89 for the last 48 hours, with a minimum of 10. The world held as many as 120,082 entities, including buildings, deployables and everything else. Memory use peaked at 4,619 MB. What players experience as lag comes from low fps and a rising entity count.

What version is Classic|No mods[Viking] using?

The server Classic|No mods[Viking] runs Rust network protocol 2634 and build 167584 with Linux as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.

What location does Classic|No mods[Viking] use?

From Classic|No mods[Viking], no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 78.29.14.210:28015.

Wipe days

What can you expect on wipe day on Classic|No mods[Viking]?

At their busiest, its recent wipes drew an average of 6 players. On the latest wipe, 39 hours after the wipe, the crowd hit its peak. The crowd kept above half that peak until the next wipe in 0% of its recent wipes. In the cases where it did not hold, the fall below half came by day 6.

How often does Classic|No mods[Viking] wipe, and on what days?

Its tag guides the prediction, as Classic|No mods[Viking]'s wipe record is too sparse to confirm the schedule. On Thursday 15 October at 23:18 UTC its next wipe is expected. The world in play right now was made 11 days 23 hours ago. Its tags show a wipe schedule of every two weeks.

Connect

What is the process to join Classic|No mods[Viking]?

Join by entering client.connect 78.29.14.210:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you. You can find its website at https://m.vk.com/rust_vikings.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,^v,gmrust,cs167584,ts8,^o

Game

gmrust
Game mode Survival in the standard Rust mode.
mp100
Max players It holds 100 players.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs167584
Build Build number: 167584.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Difficulty

^v
Vanilla Nothing is altered from the base game—no custom rates, kits or rules.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.