RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

Rise of the Hunter

81.99.210.156:28015 checked 8d ago

moddedoxide
Deploy
Zerg meter0%empty
0/100 troops
7-day average0
peak –
Rank#15,956
top 71%
Last wipe12d ago
no schedule published
Next wipe · H-hour–
no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.5 days
between real wipes
on rhythm33%
of its recent wipes
wipe-day peak2
players, last three wipes
crowd held100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctMon 21 SepSun 20 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:18 UTC FW12d ago 2 – running 0
Mon 21 Sep, 07:42 UTC22d ago 2 held half 10.5 days 0
Sun 20 Sep, 23:47 UTC23d ago 2 – 0.3 days 0
Sun 20 Sep, 12:09 UTC23d ago 2 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Unknownnot published
ShockRust | Blue | NoLimit no group limit · 128 on average
42/300
Zergmax 16
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10 EU · groups of 16+ · weekly · 108 on average
37/225
No limit8 · game default
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10 EU · groups of 8+ · weekly · 90 on average
89/100
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10 EU · groups of 16+ · monthly · 85 on average
13/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10 EU · groups of 16+ · monthly · 76 on average
4/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10 EU · groups of 16+ · monthly · 73 on average
12/700

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on Rise of the Hunter?

There is no gather rate in the name Rise of the Hunter. That is the game's default: groups of up to 8 players. survival is its mode, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. The server browser lists it under Modded: the game is changed by plugins or settings. It runs plugins: Oxide. VAC is on, Valve's anti-cheat.

What is the map on Rise of the Hunter?

A procedural map, generated by the game, is what Rise of the Hunter runs.

Player count

How full is Rise of the Hunter?

At present, Rise of the Hunter is offline and its last appearance was 8 days 3 hours ago.

Where does Rise of the Hunter sit in the rankings?

In the top 71% of ranked servers, Rise of the Hunter holds #15,956 for player hours over the last seven days.

Server tags

What do Rise of the Hunter's tags indicate?

For the game's server browser, Rise of the Hunter publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp100 (Max players): Capacity: 100; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here; ^o (Oxide): Plugins run through Oxide (uMod); modded (Modded): Modded category: the game is altered by plugins or settings. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover Rise of the Hunter?

These Rust Zerg Life lists include Rise of the Hunter: Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server details

What is the uptime and reliability of Rise of the Hunter?

Rise of the Hunter is offline at the moment; the last time it was seen was 8 days 3 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. The first time Rust Zerg Life saw it was on 18 September 2026.

What version is Rise of the Hunter using?

The server Rise of the Hunter runs Rust network protocol 2634 and build 166652 with Windows as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.

What is the location of Rise of the Hunter?

From Rise of the Hunter, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 81.99.210.156:28015.

Wipe cycle

What happens on wipe day on Rise of the Hunter?

The average peak for its recent wipes was 2 players. 47 hours after the latest wipe, the crowd peaked. The crowd kept above half that peak until the next wipe in 100% of its recent wipes.

When does Rise of the Hunter wipe?

There is no next wipe to predict: Rise of the Hunter wipes at irregular times. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world it is running now dates from 12 days 11 hours ago.

Connect

How can I connect to Rise of the Hunter?

You can join by opening the console with F1 and typing client.connect 81.99.210.156:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o,modded

Game

gmrust
Game mode Survival in the standard Rust mode.
mp100
Max players Capacity: 100.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build It runs build 166652.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code There's no region code here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
modded
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.