RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

RustDev local test

84.65.217.165:28015 checked 13m ago

moddedcarbon
Deploy
Zerg meter25%active
1/4 troops
7-day average0
peak 1
Rank#8,067
top 36%
Last wipe3d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

AveragePeak
00.250.50.75115:0018:0010:0013:0017:0020:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct12 Oct13 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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39/700

Quick answers

from the figures on this page

Map and rules

What settings does RustDev local test run?

No gather rate appears in the name RustDev local test. The group cap is 8 players, the default for the game. It runs survival, gather, build, raid: the regular game. Other players can be fought and raided. The server browser lists it under Modded: the game is changed by plugins or settings. It runs plugins: Carbon. Anti-cheat is off: VAC, from Valve.

Which map is active on RustDev local test?

A procedural map, generated by the game, is what RustDev local test runs.

Server population

How many players are on RustDev local test?

RustDev local test has 1 of its 4 slots filled right now. Its weekly average is 0 players and its highest point was 1. In the last two days, the peak hour was 17:00 UTC, with an average of 1 players.

What is RustDev local test's ranking?

In the top 36% of ranked servers, RustDev local test holds #8,067 for player hours over the last seven days.

Server tags

How should you read the tags on RustDev local test?

What the game's server browser gets from RustDev local test is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp4 (Max players): The server has 4 slots; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): It runs build 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): This server uses Carbon for plugins. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Which Rust Zerg Life filters and lists cover RustDev local test?

The Rust Zerg Life lists that include RustDev local test are Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Server details

Is RustDev local test currently online and stable?

You can join RustDev local test now: it is online. Across the last 2 full days, 11 of 48 hours were online, which is 23%. The first time Rust Zerg Life saw it was on 10 October 2026.

What version is RustDev local test using?

Rust network protocol 2634 and build 167398 is what RustDev local test runs, on Windows. The protocol must match for you to join, and Steam will update your game to that protocol.

Where can you find RustDev local test?

There is no region published by RustDev local test. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 84.65.217.165:28015.

Wipe cycle

How often does RustDev local test wipe, and on what days?

With so few wipes on record for RustDev local test, its pattern is not yet clear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world in play right now was made 3 days 8 hours ago.

How to join

What steps do I take to join RustDev local test?

You can join by opening the console with F1 and typing client.connect 84.65.217.165:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust mode.
mp4
Max players The server has 4 slots.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build It runs build 167398.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Mods and access

^z
Modded Modded category: the game is altered by plugins or settings.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.