RUST ZERG LIFEClan war room · live
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Deployment dossierOnline

Gamed!de

85.14.194.222:28015 checked 10m ago

Deploy
Zerg meter0%empty
0/10 troops
7-day average0
peak –
Rank#15,156
top 70%
Last wipe1d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

AveragePeakWipe
0123423:0005:0011:0016:0022:0004:00Wiped Tue 20 Oct, 23:40 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
01020304023:0005:0011:0016:0022:0004:00Wiped Tue 20 Oct, 23:40 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 428 on average
127/200
Zergmax 12
Rusty Moose |US Biweekly| NA · groups of 12+ · biweekly · 417 on average
203/225
Zergmax 12
Rustoria.co - EU Medium EU · groups of 12+ · biweekly · 384 on average
13/200
Zergmax 12
Rusty Moose |EU Biweekly| EU · groups of 12+ · biweekly · 312 on average
16/200
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 291 on average
123/200
Zergmax 16
Rustafied.com - EU Medium - Large EU · groups of 16+ · biweekly · 288 on average
46/325

Quick answers

from the figures on this page

Server rules

What settings does Gamed!de run?

No gather rate appears in the name Gamed!de. That is the game's default: groups of up to 8 players. survival is the game mode, gather, build, raid: the regular game. Raiding and fighting other players are allowed. Community is its section in the server browser. VAC, Valve's anti-cheat, is switched on.

Which map is active on Gamed!de?

The game generates the procedural map of size 2,500 on Gamed!de with seed 6738. Same size and seed, same map: RustMaps shows it from this page.

Server population

How many players are on Gamed!de?

Right now, 0 players are on Gamed!de, which has 10 slots. The average player count for the last seven days is 0.

What position does Gamed!de hold in the server rankings?

In the top 70% of ranked servers, Gamed!de holds #15,156 for player hours over the last seven days.

Server tags

What is the meaning of the tags on Gamed!de?

For the game's server browser, Gamed!de publishes these tags: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does Gamed!de appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include Gamed!de are Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Server info

How reliable is Gamed!de, and is it up?

Right now, Gamed!de is online. It reports an uptime that puts the last restart at roughly 28 hours ago. Over the past 1 full day, 24 of 24 hours were up, giving 100% uptime. Rust Zerg Life has been tracking it since 20 October 2026.

How well does Gamed!de perform?

Over the past 48 hours, server fps averaged 29 and never dropped below 11. The world held as many as 31,264 entities, including buildings, deployables and everything else. The maximum memory it used was 1,700 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

Which Rust build does Gamed!de use?

On Linux, Gamed!de runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam will update your game to that protocol.

What location does Gamed!de use?

From Gamed!de, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 85.14.194.222:28015.

Wipe cycle

How often does Gamed!de wipe, and on what days?

So few of Gamed!de's wipes are recorded that its rhythm cannot be told yet. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 30 hours ago is when its present world was created.

How to join

What steps do I take to join Gamed!de?

Join by entering client.connect 85.14.194.222:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp10
Max players The server has 10 slots.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code Region code left unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.