Savage Sands
89.43.208.247:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 18:08 UTC1d ago | – | – | running | 0 |
| Thu 1 Oct, 18:09 UTC FW13d ago | 2 | held half | 12 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
What settings does Savage Sands run?
You will not find a gather rate in the name Savage Sands. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build, raid: the regular game. Other players can be fought and raided. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs number Oxide. Anti-cheat is on: VAC, from Valve.
What is the map on Savage Sands?
A procedural map, size 5,000 with seed 1411653045, generated by the game, is what Savage Sands runs. Same size and seed, same map: RustMaps shows it from this page. The name of its map: Custom Map.
Player count
How many players are on Savage Sands?
The server Savage Sands is currently at 0 players out of 50 slots. Its weekly average is 0 players and its highest point was 2. The highest average over the last 48 hours came at 19:00 UTC, with 1 players.
Where does Savage Sands sit in the rankings?
For player hours over the last week, Savage Sands is #6,926, which puts it in the top 31% of all ranked servers.
Tags and filters
What do Savage Sands's tags indicate?
What the game's server browser gets from Savage Sands is this tag list: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Where does Savage Sands appear in Rust Zerg Life lists?
Modded Rust servers for clans and zergs: that is where you will find Savage Sands among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server info
What is the uptime and reliability of Savage Sands?
Right now, Savage Sands is online. Based on the uptime it reports, the last restart was about 2 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. Rust Zerg Life has been tracking it since 13 September 2026.
Is Savage Sands smooth to play on?
Over the past 48 hours, server fps averaged 120 and never dropped below 94. It reached a maximum of 152,810 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 6,478 MB. A climbing entity count and low fps are the source of the lag players feel.
What version is Savage Sands using?
On Linux, Savage Sands runs Rust network protocol 2634 and build 167781. Joining requires your game to be on the same protocol, which Steam updates automatically.
What is the location of Savage Sands?
No region is published by Savage Sands. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 89.43.208.247:28015.
Wipe schedule
What can you expect on wipe day on Savage Sands?
At their busiest, its recent wipes drew an average of 2 players. 26 hours after the latest wipe, the crowd peaked. The crowd kept above half that peak until the next wipe in 100% of its recent wipes.
When does Savage Sands wipe?
The record of Savage Sands's wipes is too thin to reveal its rhythm. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world it is running now dates from 24 hours ago.
Connect
What steps do I take to join Savage Sands?
Join by entering client.connect 89.43.208.247:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.