RustSkinLab Content Studio
90.254.148.131:28025 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
What settings does RustSkinLab Content Studio run?
No gather rate appears in the name RustSkinLab Content Studio. The group cap is 8 players, the default for the game. It runs survival, the usual game of gathering, building and raiding. Other players can be fought and raided. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.
What is the map on RustSkinLab Content Studio?
Generated by the game: the procedural map on RustSkinLab Content Studio.
Population
What is the population like on RustSkinLab Content Studio?
At present, RustSkinLab Content Studio is offline and its last appearance was 30 hours ago. Averaging 0 players over seven days, it peaked at 1. The highest average over the last 48 hours came at 22:00 UTC, with 1 players.
What position does RustSkinLab Content Studio hold in the server rankings?
For player hours over the last week, RustSkinLab Content Studio is #7,334, which puts it in the top 33% of all ranked servers.
Lists and tags
What do RustSkinLab Content Studio's tags indicate?
The game's server browser reads these tags from RustSkinLab Content Studio: gmrust (Game mode): Standard survival gameplay; mp2 (Max players): It holds 2 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs166494 (Build): The game build is 166494; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Where does RustSkinLab Content Studio appear in Rust Zerg Life lists?
Modded Rust servers for clans and zergs: that is where you will find RustSkinLab Content Studio among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server details
How reliable is RustSkinLab Content Studio, and is it up?
Currently offline, RustSkinLab Content Studio was last seen 30 hours ago. It was up 16% of the time across the last 4 full days: 15 of 96 hours. Rust Zerg Life has been tracking it since 9 October 2026.
What version is RustSkinLab Content Studio using?
On Windows, RustSkinLab Content Studio runs Rust network protocol 2634 and build 166494. The protocol must match for you to join, and Steam will update your game to that protocol.
What location does RustSkinLab Content Studio use?
From RustSkinLab Content Studio, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 90.254.148.131:28025.
Wipe schedule
When does RustSkinLab Content Studio wipe?
The record of RustSkinLab Content Studio's wipes is too thin to reveal its rhythm. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. 12 days 6 hours ago is when its present world was created.
Join the server
What is the process to join RustSkinLab Content Studio?
Join by entering client.connect 90.254.148.131:28025 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp2
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.