RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

RustSkinLab Content Studio

90.254.148.131:28025 checked 1d ago

moddedoxide
Deploy
Zerg meter50%active
1/2 troops
7-day average0
peak 1
Rank#7,334
top 33%
Last wipe12d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

AveragePeak
00.250.50.75121:0022:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k9 Oct10 Oct11 Oct12 Oct13 Oct14 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10 EU · groups of 16+ · monthly · 85 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10 EU · groups of 16+ · monthly · 76 on average
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12/700

Quick answers

from the figures on this page

Map and rules

What settings does RustSkinLab Content Studio run?

No gather rate appears in the name RustSkinLab Content Studio. The group cap is 8 players, the default for the game. It runs survival, the usual game of gathering, building and raiding. Other players can be fought and raided. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.

What is the map on RustSkinLab Content Studio?

Generated by the game: the procedural map on RustSkinLab Content Studio.

Population

What is the population like on RustSkinLab Content Studio?

At present, RustSkinLab Content Studio is offline and its last appearance was 30 hours ago. Averaging 0 players over seven days, it peaked at 1. The highest average over the last 48 hours came at 22:00 UTC, with 1 players.

What position does RustSkinLab Content Studio hold in the server rankings?

For player hours over the last week, RustSkinLab Content Studio is #7,334, which puts it in the top 33% of all ranked servers.

Lists and tags

What do RustSkinLab Content Studio's tags indicate?

The game's server browser reads these tags from RustSkinLab Content Studio: gmrust (Game mode): Standard survival gameplay; mp2 (Max players): It holds 2 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs166494 (Build): The game build is 166494; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does RustSkinLab Content Studio appear in Rust Zerg Life lists?

Modded Rust servers for clans and zergs: that is where you will find RustSkinLab Content Studio among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server details

How reliable is RustSkinLab Content Studio, and is it up?

Currently offline, RustSkinLab Content Studio was last seen 30 hours ago. It was up 16% of the time across the last 4 full days: 15 of 96 hours. Rust Zerg Life has been tracking it since 9 October 2026.

What version is RustSkinLab Content Studio using?

On Windows, RustSkinLab Content Studio runs Rust network protocol 2634 and build 166494. The protocol must match for you to join, and Steam will update your game to that protocol.

What location does RustSkinLab Content Studio use?

From RustSkinLab Content Studio, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 90.254.148.131:28025.

Wipe schedule

When does RustSkinLab Content Studio wipe?

The record of RustSkinLab Content Studio's wipes is too thin to reveal its rhythm. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. 12 days 6 hours ago is when its present world was created.

Join the server

What is the process to join RustSkinLab Content Studio?

Join by entering client.connect 90.254.148.131:28025 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp2
Max players It holds 2 players.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs166494
Build The game build is 166494.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code There's no region code here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded listing means plugins or settings have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.