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(US) HELL FORGE 3X | Solo/Duo/Trio | BIWEEKLY | CHILL

NA · us5 91.229.114.45:28135 checked 14m ago

3x biweekly wipes moddedcarbon
Deploy
Zerg meter2%light
2/100 troops
7-day average2
peak 6
Rank#2,301
top 10% · #386 in NA
Last wipe4d ago
biweekly schedule
Next wipe · H-hour9d 2h
Fri 23 Oct, 10:40 UTC

Players

AveragePeak
0246809:0018:0003:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

02040608009:0018:0003:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 10% of all ranked servers, top 21% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 23 October, 10:40 UTC, in 9d 2h. Its biweekly schedule tag · low confidence

usual gap7.7 days
between real wipes
on rhythm33%
of its recent wipes
wipe-day peak5
players, last three wipes
crowd held50%
else halves by day 7

Coming wipes

9d 2hFri 23 Oct, 10:40 UTC
22d 10hThu 5 Nov, 19:00 UTCFW
23d 2hFri 6 Nov, 10:40 UTC
37d 2hFri 20 Nov, 10:40 UTC

The first 48 hours of its last wipes

Fri 9 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 9 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 10:40 UTC4d ago 5 – running 1
Thu 1 Oct, 18:23 UTC FW12d ago 4 held half 7.7 days 0
Thu 17 Sep, 20:37 UTC26d ago 5 halved by day 7 13.9 days 2
Wed 16 Sep, 22:05 UTC27d ago 4 – 0.9 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
No limit8 · game default
HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED NA · groups of 8+ · 3x · biweekly · 125 on average
19/100
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50/100
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AceRust.com 3x Solo/Duo|LootX3|JUST FULLWIPED NA · groups of 8+ · 3x · biweekly · 106 on average
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AceRust.com 3x Solo/Duo/Trio/Quad |LootX3|JUST FULLWIPED NA · groups of 8+ · 3x · biweekly · 13 on average
6/150
Zergmax 128
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10/1|Rusty|US|3X|LowPop|2Week|QuickSmelt|Events NA · groups of 8+ · 3x · biweekly · 1 on average
2/150

Quick answers

from the figures on this page

Rules and settings

What is the setup on (US) HELL FORGE 3X | Solo/Duo/Trio | BIWEEKLY | CHILL when it comes to rules and settings?

Its name says 3x gather, and that is what (US) HELL FORGE 3X | Solo/Duo/Trio | BIWEEKLY | CHILL runs. The group cap is 8 players, the default for the game. survival is its mode, the usual game of gathering, building and raiding. You can fight and raid other players here. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs number Carbon. Anti-cheat is on: VAC, from Valve.

What is the map on (US) HELL FORGE 3X | Solo/Duo/Trio | BIWEEKLY | CHILL?

Size 4,000, seed 1337, generated by the game: the procedural map on (US) HELL FORGE 3X | Solo/Duo/Trio | BIWEEKLY | CHILL. You can view it on RustMaps from this page, since the same size and seed give the same map. Under map name you will find: Custom Map.

Population

How many players are on (US) HELL FORGE 3X | Solo/Duo/Trio | BIWEEKLY | CHILL?

Right now, 2 players are on (US) HELL FORGE 3X | Solo/Duo/Trio | BIWEEKLY | CHILL, which has 100 slots. The seven-day average is 2 players, with a peak of 6. The highest average over the last 48 hours came at 00:00 UTC, with 6 players.

What position does (US) HELL FORGE 3X | Solo/Duo/Trio | BIWEEKLY | CHILL hold in the server rankings?

With a global rank of #2,301 for player hours over the last week, (US) HELL FORGE 3X | Solo/Duo/Trio | BIWEEKLY | CHILL is #386 in North America and in the top 10% of ranked servers.

Server tags

What is the meaning of the tags on (US) HELL FORGE 3X | Solo/Duo/Trio | BIWEEKLY | CHILL?

For the game's server browser, (US) HELL FORGE 3X | Solo/Duo/Trio | BIWEEKLY | CHILL publishes these tags: gmrust (Game mode): Standard survival gameplay; mp100 (Max players): It holds 100 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $rus5 (Region code): Its region code is us5; ^b (Biweekly): A wipe comes every fortnight; ^z (Modded): The Modded listing means plugins or settings have changed the game; ^y (Carbon): This server uses Carbon for plugins; NA (North America): The server browser puts it in North America. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does (US) HELL FORGE 3X | Solo/Duo/Trio | BIWEEKLY | CHILL appear in Rust Zerg Life lists?

These Rust Zerg Life lists include (US) HELL FORGE 3X | Solo/Duo/Trio | BIWEEKLY | CHILL: 3x Rust servers for clans, Modded Rust servers for clans and zergs and North American Rust servers. Under these filters it shows on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 3x.

About the server

What is the uptime and reliability of (US) HELL FORGE 3X | Solo/Duo/Trio | BIWEEKLY | CHILL?

Right now, (US) HELL FORGE 3X | Solo/Duo/Trio | BIWEEKLY | CHILL is online. It reports an uptime that puts the last restart at roughly 1 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. The first time Rust Zerg Life saw it was on 13 September 2026.

Is (US) HELL FORGE 3X | Solo/Duo/Trio | BIWEEKLY | CHILL smooth to play on?

Over the past 48 hours, server fps averaged 56 and never dropped below 21. It reached a maximum of 88,020 entities, covering buildings, deployables and the rest of the world. At its highest, memory usage hit 3,812 MB. What players experience as lag comes from low fps and a rising entity count.

What Rust version is (US) HELL FORGE 3X | Solo/Duo/Trio | BIWEEKLY | CHILL on?

The server (US) HELL FORGE 3X | Solo/Duo/Trio | BIWEEKLY | CHILL runs Rust network protocol 2634 and build 167781 with Linux as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.

Where can you find (US) HELL FORGE 3X | Solo/Duo/Trio | BIWEEKLY | CHILL?

With the NA tag, (US) HELL FORGE 3X | Solo/Duo/Trio | BIWEEKLY | CHILL places itself in North America; its region code is us5. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 91.229.114.45:28135.

Wipe schedule

What can you expect on wipe day on (US) HELL FORGE 3X | Solo/Duo/Trio | BIWEEKLY | CHILL?

The average peak for its recent wipes was 5 players. The crowd on the latest wipe peaked 9 hours in. Until the next wipe, the crowd stayed above half that peak in 50% of its recent wipes. In the cases where it did not hold, the fall below half came by day 7.

What schedule does (US) HELL FORGE 3X | Solo/Duo/Trio | BIWEEKLY | CHILL follow for wipes?

Its tag guides the prediction, as (US) HELL FORGE 3X | Solo/Duo/Trio | BIWEEKLY | CHILL's wipe record is too sparse to confirm the schedule. On Friday 23 October at 10:40 UTC its next wipe is expected. The world in play right now was made 4 days 21 hours ago. The tags hold a fortnightly wipe schedule.

Connect

What steps do I take to join (US) HELL FORGE 3X | Solo/Duo/Trio | BIWEEKLY | CHILL?

Enter client.connect 91.229.114.45:28135 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you. For more, visit its website: https://discord.com/invite/4K9Y7EWrba.

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2634,^z,^y,^b,NA,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp100
Max players It holds 100 players.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs167781
Build The game build is 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$rus5
Region code Its region code is us5.

Wipe schedule

^b
Biweekly A wipe comes every fortnight.

Mods and access

^z
Modded The Modded listing means plugins or settings have changed the game.
^y
Carbon This server uses Carbon for plugins.

Region

NA
North America The server browser puts it in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.