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No limit8 · game default
Deployment dossierOffline

LOCAL - Staging Livestock Test

92.209.144.131:28015 checked 8d ago

Deploy
Zerg meter20%light
1/5 troops
7-day average0
peak –
Rank#13,792
top 62%
Last wipe13d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct5 Oct8 Oct10 Oct13 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.7 days
between real wipes
wipe-day peak1
players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 11:06 UTC13d ago 1 – running 1
Wed 30 Sep, 18:26 UTC14d ago 1 – 0.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
No limit8 · game default
【南瓜】Build-Test EA · groups of 8+ · 11 on average
4/101
No limit8 · game default
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked EU · groups of 8+ · 2 on average
0/25
No limit8 · game default 43/999
No limit8 · game default 173/999
No limit8 · game default 55/150
Zergmax 30
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 31 on average
14/100

Quick answers

from the figures on this page

Rules and settings

What settings does LOCAL - Staging Livestock Test run?

You will not find a gather rate in the name LOCAL - Staging Livestock Test. Up to 8 players can group, which is the game's default. build & creative is the game mode, building sandbox with no gathering. Community is its section in the server browser. Anti-cheat is on: VAC, from Valve.

Which map is active on LOCAL - Staging Livestock Test?

Generated by the game: the procedural map on LOCAL - Staging Livestock Test.

Server population

How full is LOCAL - Staging Livestock Test?

At present, LOCAL - Staging Livestock Test is offline and its last appearance was 8 days 10 hours ago.

What is LOCAL - Staging Livestock Test's ranking?

For player hours over the last week, LOCAL - Staging Livestock Test is #13,792, which puts it in the top 62% of all ranked servers.

Server tags

What do LOCAL - Staging Livestock Test's tags indicate?

For the game's server browser, LOCAL - Staging Livestock Test publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp5 (Max players): The server has 5 slots; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): To join, your game must match protocol 2634; cs166925 (Build): Build number: 166925; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set; ^k (Build server): A place to practise and plan bases. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does LOCAL - Staging Livestock Test appear in Rust Zerg Life lists?

Rust build and creative servers: that is where you will find LOCAL - Staging Livestock Test among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Build server ^k; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server info

Is LOCAL - Staging Livestock Test currently online and stable?

No sign of LOCAL - Staging Livestock Test at present: it was last seen 8 days 10 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. The first time Rust Zerg Life saw it was on 30 September 2026.

What Rust version is LOCAL - Staging Livestock Test on?

On Windows, LOCAL - Staging Livestock Test runs Rust network protocol 2634 and build 166925. The protocol must match for you to join, and Steam will update your game to that protocol.

What is the location of LOCAL - Staging Livestock Test?

No region is published by LOCAL - Staging Livestock Test. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 92.209.144.131:28015.

Wipe cycle

What happens on wipe day on LOCAL - Staging Livestock Test?

Across its recent wipes, the busiest times averaged 1 players. The crowd on the latest wipe peaked 0 hours in.

How often does LOCAL - Staging Livestock Test wipe, and on what days?

The record of LOCAL - Staging Livestock Test's wipes is too thin to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 13 days 16 hours ago is when its present world was created.

Connect

What steps do I take to join LOCAL - Staging Livestock Test?

Enter client.connect 92.209.144.131:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,^k,gmrust,cs166925,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp5
Max players The server has 5 slots.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol To join, your game must match protocol 2634.
cs166925
Build Build number: 166925.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code is set.

Gameplay

^k
Build server A place to practise and plan bases.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.