RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

Local C# Plugin Dev Server

94.101.96.235:28015 checked 1d ago

moddedoxide
Deploy
Zerg meter10%light
1/10 troops
7-day average1
peak 2
Rank#7,055
top 32%
Last wipe4d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k5 Oct7 Oct9 Oct10 Oct12 Oct14 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 13:14 UTC4d ago 2 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on Local C# Plugin Dev Server?

No gather rate appears in the name Local C# Plugin Dev Server. The group cap is 8 players, the default for the game. survival is its mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Modded: the game is changed by plugins or settings. It runs plugins: Oxide. Anti-cheat is off: VAC, from Valve.

Population

How full is Local C# Plugin Dev Server?

The server Local C# Plugin Dev Server is currently offline; it was last seen 25 hours ago. Averaging 1 players over seven days, it peaked at 2. The highest average over the last 48 hours came at 11:00 UTC, with 1 players.

What position does Local C# Plugin Dev Server hold in the server rankings?

For player hours over the last week, Local C# Plugin Dev Server is #7,055, which puts it in the top 32% of all ranked servers.

Tags and filters

How should you read the tags on Local C# Plugin Dev Server?

What the game's server browser gets from Local C# Plugin Dev Server is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp10 (Max players): Capacity: 10; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): There's no region code here; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does Local C# Plugin Dev Server appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include Local C# Plugin Dev Server are Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server info

How reliable is Local C# Plugin Dev Server, and is it up?

Local C# Plugin Dev Server is offline at the moment; the last time it was seen was 25 hours ago. Over the last 7 full days, uptime was 8%: 13 hours up out of 168. Its first appearance in Rust Zerg Life records is 4 October 2026.

What Rust version is Local C# Plugin Dev Server on?

The server Local C# Plugin Dev Server runs Rust network protocol 2634 and build 166652 with Windows as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.

Where can you find Local C# Plugin Dev Server?

From Local C# Plugin Dev Server, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 94.101.96.235:28015.

Wipe schedule

What happens on wipe day on Local C# Plugin Dev Server?

Across its recent wipes, the busiest times averaged 2 players. On the latest wipe, 1 hours after the wipe, the crowd hit its peak.

How often does Local C# Plugin Dev Server wipe, and on what days?

So few of Local C# Plugin Dev Server's wipes are recorded that its rhythm cannot be told yet. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world in play right now was made 4 days 23 hours ago.

How to join

How can I connect to Local C# Plugin Dev Server?

Enter client.connect 94.101.96.235:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp10
Max players Capacity: 10.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build It runs build 166652.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code There's no region code here.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded listing means plugins or settings have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.