RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

Local Build

94.41.132.170:28015 checked 11d ago

Deploy
Zerg meter10%light
1/10 troops
7-day average0
peak –
Rank#13,882
top 61%
Last wipe12d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct6 Oct7 Oct9 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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3/101
No limit8 · game default
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked EU · groups of 8+ · 2 on average
1/25
No limit8 · game default 32/999
No limit8 · game default 155/999
No limit8 · game default 54/150
Zergmax 30
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 32 on average
9/100

Quick answers

from the figures on this page

Map and rules

What settings does Local Build run?

There is no gather rate in the name Local Build. That is the game's default: groups of up to 8 players. survival is its mode, the usual game of gathering, building and raiding. You can fight and raid other players here. Community is its section in the server browser. VAC, Valve's anti-cheat, is switched off.

Which map is active on Local Build?

A procedural map, generated by the game, is what Local Build runs.

Player count

How full is Local Build?

The server Local Build is currently offline; it was last seen 11 days ago.

Where does Local Build sit in the rankings?

In the top 61% of ranked servers, Local Build holds #13,882 for player hours over the last seven days.

Tags and filters

What do Local Build's tags indicate?

What the game's server browser gets from Local Build is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp10 (Max players): Capacity: 10; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Which Rust Zerg Life filters and lists cover Local Build?

These Rust Zerg Life lists include Local Build: Rust build and creative servers and Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server info

What is the uptime and reliability of Local Build?

No sign of Local Build at present: it was last seen 11 days ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. Rust Zerg Life has been tracking it since 2 October 2026.

Which Rust build does Local Build use?

Rust network protocol 2634 and build 166652 is what Local Build runs, on Linux. Joining requires your game to be on the same protocol, which Steam updates automatically.

Where can you find Local Build?

No region is published by Local Build. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 94.41.132.170:28015.

Wipe cycle

What schedule does Local Build follow for wipes?

With so few wipes on record for Local Build, its pattern is not yet clear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world it is running now dates from 12 days 7 hours ago.

How to join

How can I connect to Local Build?

Enter client.connect 94.41.132.170:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp10
Max players Capacity: 10.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.