Local Build
94.41.191.71:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
Which settings and rules apply on Local Build?
There is no gather rate in the name Local Build. Up to 8 players can group, which is the game's default. It runs survival, gather, build and raid: the standard game. You can fight and raid other players here. You will find it under Community in the server browser. VAC is off, Valve's anti-cheat.
Which map is active on Local Build?
The game generates the procedural map Local Build runs.
Server population
How full is Local Build?
Last seen 12 days 7 hours ago, Local Build is offline at the moment.
What is Local Build's ranking?
In the top 60% of ranked servers, Local Build holds #14,071 for player hours over the last seven days.
Lists and tags
How should you read the tags on Local Build?
The game's server browser reads these tags from Local Build: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the standard team limit of 8; v2633 (Protocol): Protocol 2633—only players on that version can get in; cs165217 (Build): Build number: 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Where does Local Build appear in Rust Zerg Life lists?
These Rust Zerg Life lists include Local Build: Rust build and creative servers and Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server info
What is the uptime and reliability of Local Build?
Currently offline, Local Build was last seen 12 days 7 hours ago. Across the last 7 full days, 0 of 168 hours were online, which is 0%. The first time Rust Zerg Life saw it was on 1 October 2026.
What Rust version is Local Build on?
On Linux, Local Build runs Rust network protocol 2633 and build 165217. The protocol must match for you to join, and Steam will update your game to that protocol.
Where can you find Local Build?
No region is published by Local Build. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 94.41.191.71:28015.
Wipe days
When does Local Build wipe?
The record of Local Build's wipes is too thin to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world in play right now was made 13 days 23 hours ago.
Join the server
What steps do I take to join Local Build?
Enter client.connect 94.41.191.71:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp10
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.