SeverName
95.26.43.215:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
Which settings and rules apply on SeverName?
There is no gather rate in the name SeverName. That is the game's default: groups of up to 8 players. survival is the game mode, gather, build and raid: the standard game. Other players can be fought and raided. You will find it under Community in the server browser. Anti-cheat is on: VAC, from Valve.
What is the map on SeverName?
A procedural map, generated by the game, is what SeverName runs.
Population
What is the population like on SeverName?
The server SeverName is currently offline; it was last seen 15 days 22 hours ago.
Where does SeverName sit in the rankings?
For player hours over the last week, SeverName is #15,306, which puts it in the top 70% of all ranked servers.
Tags and filters
How should you read the tags on SeverName?
For the game's server browser, SeverName publishes these tags: gmrust (Game mode): Standard survival gameplay; mp1 (Max players): It holds 1 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167781 (Build): Build number: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Where does SeverName appear in Rust Zerg Life lists?
Rust community servers for clans: that is where you will find SeverName among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server info
How reliable is SeverName, and is it up?
Currently offline, SeverName was last seen 15 days 22 hours ago. Across the last 7 full days, 0 of 168 hours were online, which is 0%. Its first appearance in Rust Zerg Life records is 19 October 2026.
What version is SeverName using?
On Windows, SeverName runs Rust network protocol 2634 and build 167781. Joining requires your game to be on the same protocol, which Steam updates automatically.
What location does SeverName use?
There is no region published by SeverName. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 95.26.43.215:28015.
Wipe schedule
When does SeverName wipe?
With so few wipes on record for SeverName, its pattern is not yet clear. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. 15 days 23 hours ago is when its present world was created.
Connect
What is the process to join SeverName?
Join by entering client.connect 95.26.43.215:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp1
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.