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<SERVER_NAME>

98.97.10.157:28015 checked 3d ago

Deploy
Troops now0/ ?
players now
7-day average0
peak –
Rank#15,960
top 70%
Last wipe33d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Oct31 Oct1 Nov2 Nov3 Nov4 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 398 on average
390/425
Zergmax 12
Rusty Moose |EU Biweekly| EU · groups of 12+ · biweekly · 323 on average
144/200
Zergmax 12
Rusty Moose |US Biweekly| NA · groups of 12+ · biweekly · 313 on average
76/200
Zergmax 12
Rustoria.co - EU Mondays EU · groups of 12+ · weekly · 267 on average
370/400
Zergmax 16
Rustafied.com - EU Medium - Large EU · groups of 16+ · biweekly · 263 on average
196/275
Zergmax 16
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 234 on average
117/150

Quick answers

from the figures on this page

Rules and settings

What is the setup on <SERVER_NAME> when it comes to rules and settings?

You will not find a gather rate in the name <SERVER_NAME>. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build, raid: the regular game. Other players can be fought and raided. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

What is the map on <SERVER_NAME>?

Generated by the game: the procedural map on <SERVER_NAME>.

Population

How full is <SERVER_NAME>?

The server <SERVER_NAME> is currently offline; it was last seen 3 days 9 hours ago. Averaged over the last week, the player count is 0.

What position does <SERVER_NAME> hold in the server rankings?

For player hours over the last week, <SERVER_NAME> is #15,960, which puts it in the top 70% of all ranked servers.

Tags and filters

How should you read the tags on <SERVER_NAME>?

The game's server browser reads these tags from <SERVER_NAME>: gmrust (Game mode): Survival in the standard Rust mode; mp0 (Max players): It holds 0 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2635 (Protocol): Protocol 2635—only players on that version can get in; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover <SERVER_NAME>?

These Rust Zerg Life lists include <SERVER_NAME>: Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server details

What is the uptime and reliability of <SERVER_NAME>?

<SERVER_NAME> is offline at the moment; the last time it was seen was 3 days 9 hours ago. Across the last 4 full days, 31 of 96 hours were online, which is 32%. The first time Rust Zerg Life saw it was on 30 October 2026.

What Rust version is <SERVER_NAME> on?

Rust network protocol 2635 and build 168909 is what <SERVER_NAME> runs, on Linux. The protocol must match for you to join, and Steam will update your game to that protocol.

Where can you find <SERVER_NAME>?

There is no region published by <SERVER_NAME>. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 98.97.10.157:28015.

Wipe cycle

When does <SERVER_NAME> wipe?

The record of <SERVER_NAME>'s wipes is too thin to reveal its rhythm. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. 33 days 15 hours ago is when its present world was created.

How to join

How can I connect to <SERVER_NAME>?

Enter client.connect 98.97.10.157:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp0
Max players It holds 0 players.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2635
Protocol Protocol 2635—only players on that version can get in.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code Region code left unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.