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<SERVER_NAME>

98.97.13.208:28015 checked 13d ago

Deploy
Troops now0/ ?
players now
7-day average0
peak –
Rank#15,338
top 69%
Last wipe33d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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390/425
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Zergmax 12
Rusty Moose |US Biweekly| NA · groups of 12+ · biweekly · 313 on average
76/200
Zergmax 12
Rustoria.co - EU Mondays EU · groups of 12+ · weekly · 267 on average
370/400
Zergmax 16
Rustafied.com - EU Medium - Large EU · groups of 16+ · biweekly · 263 on average
196/275
Zergmax 16
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 234 on average
117/150

Quick answers

from the figures on this page

Map and rules

What is the setup on <SERVER_NAME> when it comes to rules and settings?

There is no gather rate in the name <SERVER_NAME>. Up to 8 players can group, which is the game's default. It runs survival, gather, build and raid: the standard game. You can fight and raid other players here. You will find it under Community in the server browser. VAC, Valve's anti-cheat, is switched on.

Which map is active on <SERVER_NAME>?

The game generates the procedural map <SERVER_NAME> runs.

Server population

How many players are on <SERVER_NAME>?

The server <SERVER_NAME> is currently offline; it was last seen 13 days 6 hours ago.

What is <SERVER_NAME>'s ranking?

In the top 69% of ranked servers, <SERVER_NAME> holds #15,338 for player hours over the last seven days.

Server tags

What do <SERVER_NAME>'s tags indicate?

What the game's server browser gets from <SERVER_NAME> is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp0 (Max players): It holds 0 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover <SERVER_NAME>?

Rust community servers for clans: that is where you will find <SERVER_NAME> among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server info

Is <SERVER_NAME> currently online and stable?

<SERVER_NAME> is offline at the moment; the last time it was seen was 13 days 6 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. Its first appearance in Rust Zerg Life records is 21 October 2026.

Which Rust build does <SERVER_NAME> use?

The server <SERVER_NAME> runs Rust network protocol 2634 and build 167781 with Linux as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.

Where can you find <SERVER_NAME>?

From <SERVER_NAME>, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 98.97.13.208:28015.

Wipe schedule

What schedule does <SERVER_NAME> follow for wipes?

The record of <SERVER_NAME>'s wipes is too thin to reveal its rhythm. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. 33 days 15 hours ago is when its present world was created.

How to join

How can I connect to <SERVER_NAME>?

Join by entering client.connect 98.97.13.208:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp0
Max players It holds 0 players.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.