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<SERVER_NAME>

98.97.14.112:28015 checked 7d ago

Deploy
Troops now0/ ?
players now
7-day average0
peak –
Rank#15,940
top 70%
Last wipe33d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Oct29 Oct31 Oct1 Nov3 Nov4 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 398 on average
390/425
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Zergmax 12
Rusty Moose |US Biweekly| NA · groups of 12+ · biweekly · 313 on average
76/200
Zergmax 12
Rustoria.co - EU Mondays EU · groups of 12+ · weekly · 267 on average
370/400
Zergmax 16
Rustafied.com - EU Medium - Large EU · groups of 16+ · biweekly · 263 on average
196/275
Zergmax 16
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 234 on average
117/150

Quick answers

from the figures on this page

Rules and settings

What is the setup on <SERVER_NAME> when it comes to rules and settings?

There is no gather rate in the name <SERVER_NAME>. Up to 8 players can group, which is the game's default. survival is its mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. You will find it under Community in the server browser. VAC, Valve's anti-cheat, is switched on.

Which map is active on <SERVER_NAME>?

The game generates the procedural map <SERVER_NAME> runs.

Population

What is the population like on <SERVER_NAME>?

At present, <SERVER_NAME> is offline and its last appearance was 7 days 6 hours ago. The average player count for the last seven days is 0.

What is <SERVER_NAME>'s ranking?

In the top 70% of ranked servers, <SERVER_NAME> holds #15,940 for player hours over the last seven days.

Tags and filters

What is the meaning of the tags on <SERVER_NAME>?

What the game's server browser gets from <SERVER_NAME> is this tag list: gmrust (Game mode): Standard survival gameplay; mp0 (Max players): It holds 0 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2635 (Protocol): You'll need protocol 2635 on your game to join; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does <SERVER_NAME> appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include <SERVER_NAME> are Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

About the server

Is <SERVER_NAME> currently online and stable?

<SERVER_NAME> is offline at the moment; the last time it was seen was 7 days 6 hours ago. It was up 0% of the time across the last 6 full days: 0 of 144 hours. Rust Zerg Life has been tracking it since 28 October 2026.

What version is <SERVER_NAME> using?

On Linux, <SERVER_NAME> runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol, which Steam updates automatically.

Where can you find <SERVER_NAME>?

From <SERVER_NAME>, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 98.97.14.112:28015.

Wipe days

How often does <SERVER_NAME> wipe, and on what days?

The record of <SERVER_NAME>'s wipes is too thin to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 33 days 15 hours ago is when its present world was created.

How to join

What steps do I take to join <SERVER_NAME>?

You can join by opening the console with F1 and typing client.connect 98.97.14.112:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp0
Max players It holds 0 players.
ts8
Group limit The team cap is 8, which is the game's default.
v2635
Protocol You'll need protocol 2635 on your game to join.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.