THOR
98.97.32.151:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
What settings does THOR run?
No gather rate appears in the name THOR. The group cap is 8 players, the default for the game. survival is its mode, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. You will find it under Community in the server browser. VAC, Valve's anti-cheat, is switched on.
Which map is active on THOR?
A procedural map, generated by the game, is what THOR runs.
Population
How full is THOR?
Last seen 16 days 3 hours ago, THOR is offline at the moment.
Where does THOR sit in the rankings?
In the top 70% of ranked servers, THOR holds #15,308 for player hours over the last seven days.
Lists and tags
What do THOR's tags indicate?
For the game's server browser, THOR publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp15 (Max players): The server has 15 slots; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Where does THOR appear in Rust Zerg Life lists?
These Rust Zerg Life lists include THOR: Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
About the server
Is THOR currently online and stable?
THOR is offline at the moment; the last time it was seen was 16 days 3 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. The first time Rust Zerg Life saw it was on 19 October 2026.
What Rust version is THOR on?
Rust network protocol 2634 and build 167781 is what THOR runs, on Linux. You can only join if your game uses the same protocol, and Steam takes care of updating it.
What is the location of THOR?
From THOR, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 98.97.32.151:28015.
Wipe schedule
How often does THOR wipe, and on what days?
With so few wipes on record for THOR, its pattern is not yet clear. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 16 days 13 hours ago is when its present world was created.
How to join
What steps do I take to join THOR?
You can join by opening the console with F1 and typing client.connect 98.97.32.151:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp15,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp15
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.