THOR
98.97.34.106:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
What settings does THOR run?
You will not find a gather rate in the name THOR. The group cap is 8 players, the default for the game. survival is its mode, the usual game of gathering, building and raiding. Other players can be fought and raided. Community is its section in the server browser. VAC is on, Valve's anti-cheat.
Which map is active on THOR?
Generated by the game: the procedural map on THOR.
Player count
How full is THOR?
Last seen 15 days 4 hours ago, THOR is offline at the moment.
Where does THOR sit in the rankings?
For player hours over the last week, THOR is #15,347, which puts it in the top 70% of all ranked servers.
Tags and filters
What do THOR's tags indicate?
For the game's server browser, THOR publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp15 (Max players): It holds 15 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Which Rust Zerg Life filters and lists cover THOR?
The Rust Zerg Life lists that include THOR are Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server details
Is THOR currently online and stable?
THOR is offline at the moment; the last time it was seen was 15 days 4 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. The first time Rust Zerg Life saw it was on 20 October 2026.
What version is THOR using?
Rust network protocol 2634 and build 167781 is what THOR runs, on Linux. You can only join if your game uses the same protocol, and Steam takes care of updating it.
What location does THOR use?
From THOR, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 98.97.34.106:28015.
Wipe cycle
How often does THOR wipe, and on what days?
So few of THOR's wipes are recorded that its rhythm cannot be told yet. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world in play right now was made 16 days 13 hours ago.
Join the server
What steps do I take to join THOR?
You can join by opening the console with F1 and typing client.connect 98.97.34.106:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp15,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp15
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.