THOR
98.97.34.165:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
Which settings and rules apply on THOR?
No gather rate appears in the name THOR. That is the game's default: groups of up to 8 players. It runs survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. You will find it under Community in the server browser. Anti-cheat is on: VAC, from Valve.
What is the map on THOR?
A procedural map, generated by the game, is what THOR runs.
Server population
What is the population like on THOR?
Last seen 15 days 15 hours ago, THOR is offline at the moment.
What position does THOR hold in the server rankings?
For player hours over the last week, THOR is #15,330, which puts it in the top 69% of all ranked servers.
Lists and tags
What do THOR's tags indicate?
The game's server browser reads these tags from THOR: gmrust (Game mode): Standard survival gameplay; mp15 (Max players): It holds 15 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167781 (Build): It runs build 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Which Rust Zerg Life filters and lists cover THOR?
These Rust Zerg Life lists include THOR: Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server info
How reliable is THOR, and is it up?
No sign of THOR at present: it was last seen 15 days 15 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Rust Zerg Life has been tracking it since 19 October 2026.
What Rust version is THOR on?
On Linux, THOR runs Rust network protocol 2634 and build 167781. Joining requires your game to be on the same protocol, which Steam updates automatically.
Where can you find THOR?
There is no region published by THOR. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 98.97.34.165:28015.
Wipe schedule
When does THOR wipe?
The record of THOR's wipes is too thin to reveal its rhythm. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world in play right now was made 16 days 13 hours ago.
How to join
What is the process to join THOR?
You can join by opening the console with F1 and typing client.connect 98.97.34.165:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp15,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp15
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.