RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

Test Server

99.252.41.209:58838 checked 19h ago

moddedcarbon
Deploy
Troops now0/ ?
players now
7-day average0
peak 1
Rank#12,133
top 54%
Last wipe12d ago
no schedule published
Next wipe · H-hour–
no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.6 days
between real wipes
on rhythm38%
of its recent wipes
wipe-day peak1
players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 10:19 UTC12d ago 1 – running 1
Wed 30 Sep, 02:50 UTC14d ago 1 – 1.3 days 1
Mon 28 Sep, 12:35 UTC15d ago 1 – 1.6 days 1
Sat 26 Sep, 19:19 UTC17d ago 1 – 1.7 days 1
Thu 24 Sep, 08:19 UTC20d ago 1 – 2.5 days 1
Tue 22 Sep, 16:17 UTC21d ago 1 – 1.7 days 1
Mon 21 Sep, 14:35 UTC22d ago 1 – 1.1 days 1
Fri 18 Sep, 12:38 UTC25d ago 1 held half 3.1 days 1
Fri 18 Sep, 04:43 UTC26d ago 1 – 0.3 days 1
Thu 17 Sep, 17:47 UTC26d ago 1 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Unknownnot published
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85/300
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86/225
No limit8 · game default
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10 EU · groups of 8+ · weekly · 90 on average
92/100
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10 EU · groups of 16+ · monthly · 85 on average
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Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10 EU · groups of 16+ · monthly · 76 on average
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Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10 EU · groups of 16+ · monthly · 73 on average
28/700

Quick answers

from the figures on this page

Rules and settings

What settings does Test Server run?

You will not find a gather rate in the name Test Server. That is the game's default: groups of up to 8 players. survival is the game mode, gather, build, raid: the regular game. You can fight and raid other players here. This one sits under Modded in the browser: the game is changed by plugins or settings. Carbon plugins are running on it. Anti-cheat is on: VAC, from Valve.

Which map is active on Test Server?

Generated by the game: the procedural map on Test Server.

Server population

What is the population like on Test Server?

The server Test Server is currently offline; it was last seen 19 hours ago. Its weekly average is 0 players and its highest point was 1.

What position does Test Server hold in the server rankings?

In the top 54% of ranked servers, Test Server holds #12,133 for player hours over the last seven days.

Tags and filters

How should you read the tags on Test Server?

What the game's server browser gets from Test Server is this tag list: gmrust (Game mode): Standard survival gameplay; mp0 (Max players): It holds 0 players; ts8 (Group limit): This uses the standard team limit of 8; v2635 (Protocol): To join, your game must match protocol 2635; cs167825 (Build): It runs build 167825; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): Carbon plugin framework is running. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover Test Server?

Modded Rust servers for clans and zergs: that is where you will find Test Server among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server details

Is Test Server currently online and stable?

Test Server is offline at the moment; the last time it was seen was 19 hours ago. Across the last 7 full days, 6 of 168 hours were online, which is 4%. The first time Rust Zerg Life saw it was on 13 September 2026.

Which Rust build does Test Server use?

The server Test Server runs Rust network protocol 2635 and build 167825 with Windows as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.

What location does Test Server use?

There is no region published by Test Server. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 99.252.41.209:58838.

Wipe schedule

What can you expect on wipe day on Test Server?

At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 0 hours after the wipe, the crowd hit its peak.

What schedule does Test Server follow for wipes?

Test Server wipes without a set pattern, so there is no upcoming wipe to forecast. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 12 days 23 hours ago is when its present world was created.

Connect

How can I connect to Test Server?

Join by entering client.connect 99.252.41.209:58838 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs167825,ts8,^z,^y

Game

gmrust
Game mode Standard survival gameplay.
mp0
Max players It holds 0 players.
ts8
Group limit This uses the standard team limit of 8.
v2635
Protocol To join, your game must match protocol 2635.
cs167825
Build It runs build 167825.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code Region code left unset.

Mods and access

^z
Modded Modded category: the game is altered by plugins or settings.
^y
Carbon Carbon plugin framework is running.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.