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No limit8 · game default
Deployment dossierOnline

[AU] HoodRust 2x | Solo/Duo/Trio

OC 103.15.237.27:28015 checked 13m ago

2x biweekly wipes moddedoxide
Deploy
Zerg meter0%empty
0/40 troops
7-day average1
peak 8
Rank#3,492
top 16% · #93 in OC
Last wipe12d ago
biweekly schedule
Next wipe · H-hour1d 20h
Thu 15 Oct, 18:57 UTC

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

05010015020023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 16% of all ranked servers, top 42% in OC. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 18:57 UTC, in 1d 20h. Its biweekly schedule tag · low confidence

usual gap7 days
between real wipes
on rhythm100%
of its recent wipes
wipe-day peak5
players, last three wipes
crowd held0%
else halves by day 3

Coming wipes

1d 20hThu 15 Oct, 18:57 UTC
15d 20hThu 29 Oct, 18:57 UTC
22d 20hThu 5 Nov, 19:00 UTCFW
29d 20hThu 12 Nov, 18:57 UTC
43d 20hThu 26 Nov, 18:57 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 24 SepThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 18 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:57 UTC FW12d ago 8 – running 0
Thu 24 Sep, 18:49 UTC19d ago 3 halved by day 5 7 days 0
Thu 17 Sep, 19:10 UTC26d ago 3 halved by day 1 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What is the setup on [AU] HoodRust 2x | Solo/Duo/Trio when it comes to rules and settings?

Its name says 2x gather, and that is what [AU] HoodRust 2x | Solo/Duo/Trio runs. Up to 8 players can group, which is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. This one sits under Modded in the browser: the game is changed by plugins or settings. The plugins it runs number Oxide. VAC is on, Valve's anti-cheat.

Which map is active on [AU] HoodRust 2x | Solo/Duo/Trio?

The custom map [AU] HoodRust 2x | Solo/Duo/Trio runs is size 4,000, and its published map file can be downloaded from this page.

Player count

How many players are on [AU] HoodRust 2x | Solo/Duo/Trio?

Right now, 0 players are on [AU] HoodRust 2x | Solo/Duo/Trio, which has 40 slots. Its weekly average is 1 players and its highest point was 8. In the last two days, the peak hour was 12:00 UTC, with an average of 3 players.

Where does [AU] HoodRust 2x | Solo/Duo/Trio sit in the rankings?

For player hours in the last week, [AU] HoodRust 2x | Solo/Duo/Trio ranks #3,492 overall and #93 in Oceania, placing it in the top 16% of ranked servers.

Tags and filters

What do [AU] HoodRust 2x | Solo/Duo/Trio's tags indicate?

The game's server browser reads these tags from [AU] HoodRust 2x | Solo/Duo/Trio: gmrust (Game mode): Survival in the standard Rust mode; mp40 (Max players): Capacity: 40; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset; ^b (Biweekly): Every two weeks the server wipes; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings; OC (Oceania): Oceania is the category it falls under in the server browser; rustmaps (Custom tag): Custom tag: added by the owner or a plugin, outside Rust's standard set. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Which Rust Zerg Life filters and lists cover [AU] HoodRust 2x | Solo/Duo/Trio?

These Rust Zerg Life lists include [AU] HoodRust 2x | Solo/Duo/Trio: 2x Rust servers for clans and zergs, Oceania Rust servers for clans and Modded Rust servers for clans and zergs. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

About the server

Is [AU] HoodRust 2x | Solo/Duo/Trio currently online and stable?

You can join [AU] HoodRust 2x | Solo/Duo/Trio now: it is online. It reports an uptime that puts the last restart at roughly 1 hours ago. It was up 96% of the time across the last 7 full days: 162 of 168 hours. Rust Zerg Life has been tracking it since 13 September 2026.

Is [AU] HoodRust 2x | Solo/Duo/Trio smooth to play on?

Over the past 48 hours, server fps averaged 123 and never dropped below 90. The world held as many as 109,259 entities, including buildings, deployables and everything else. At its highest, memory usage hit 5,474 MB. What players experience as lag comes from low fps and a rising entity count.

What Rust version is [AU] HoodRust 2x | Solo/Duo/Trio on?

The server [AU] HoodRust 2x | Solo/Duo/Trio runs Rust network protocol 2634 and build 167781 with Linux as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.

What location does [AU] HoodRust 2x | Solo/Duo/Trio use?

With its OC tag, [AU] HoodRust 2x | Solo/Duo/Trio lists itself in Oceania. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 103.15.237.27:28015.

Wipe days

What can you expect on wipe day on [AU] HoodRust 2x | Solo/Duo/Trio?

The average peak for its recent wipes was 5 players. On the latest wipe, 18 hours after the wipe, the crowd hit its peak. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. Otherwise, it slipped below half by day 3.

When does [AU] HoodRust 2x | Solo/Duo/Trio wipe?

The prediction follows its tag because not enough of [AU] HoodRust 2x | Solo/Duo/Trio's wipes are on record to confirm the schedule. On Thursday 15 October at 18:57 UTC its next wipe is expected. The world in play right now was made 12 days 3 hours ago. Its tags show a wipe schedule of every two weeks.

Connect

What steps do I take to join [AU] HoodRust 2x | Solo/Duo/Trio?

Join by entering client.connect 103.15.237.27:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you. For more, visit its website: https://discord.com/invite/Ur7yUFbrbv.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^b,OC,gmrust,cs167781,ts8,^o^z,rustmaps

Game

gmrust
Game mode Survival in the standard Rust mode.
mp40
Max players Capacity: 40.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded category: the game is altered by plugins or settings.

Region

OC
Oceania Oceania is the category it falls under in the server browser.

Other

rustmaps
Custom tag Custom tag: added by the owner or a plugin, outside Rust's standard set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.