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Eternal AU 2x - Pre-Server

OC 103.193.81.106:28030 checked 5d ago

2x biweekly wipes moddedoxide
Deploy
Zerg meter0%empty
0/100 troops
7-day average0
peak 4
Rank#7,446
top 34% · #149 in OC
Last wipe6d ago
biweekly schedule
Next wipe · H-hour7d 8h
Thu 22 Oct, 06:56 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct10 Oct12 Oct14 Oct

Top 34% of all ranked servers, top 67% in OC. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 22 October, 06:56 UTC, in 7d 8h. Its biweekly schedule tag · low confidence

usual gap2.9 days
between real wipes
wipe-day peak2
players, last three wipes
crowd held100%
of its cycles kept half the crowd

Coming wipes

7d 8hThu 22 Oct, 06:56 UTC
21d 20hThu 5 Nov, 19:00 UTCFW
35d 8hThu 19 Nov, 06:56 UTC

The first 48 hours of its last wipes

Thu 8 OctMon 5 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 06:56 UTC6d ago 4 – running 0
Mon 5 Oct, 09:12 UTC9d ago 1 held half 2.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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Quick answers

from the figures on this page

Server rules

Which settings and rules apply on Eternal AU 2x - Pre-Server?

The name Eternal AU 2x - Pre-Server tells you the gather rate: 2x. 12 players is the most a group can hold. It runs survival, gather, build, raid: the regular game. Other players can be fought and raided. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.

Population

How full is Eternal AU 2x - Pre-Server?

At present, Eternal AU 2x - Pre-Server is offline and its last appearance was 5 days ago. The seven-day average is 0 players, with a peak of 4.

Where does Eternal AU 2x - Pre-Server sit in the rankings?

With a global rank of #7,446 for player hours over the last week, Eternal AU 2x - Pre-Server is #149 in Oceania and in the top 34% of ranked servers.

Lists and tags

What is the meaning of the tags on Eternal AU 2x - Pre-Server?

What the game's server browser gets from Eternal AU 2x - Pre-Server is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp100 (Max players): The server has 100 slots; ts12 (Group limit): The maximum team size is 12; v2634 (Protocol): To join, your game must match protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here; ^b (Biweekly): A wipe comes every fortnight; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game; OC (Oceania): In the server browser this one sits under Oceania; oxidation (Custom tag): The owner or a plugin set this tag; it's not part of standard Rust. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Which Rust Zerg Life filters and lists cover Eternal AU 2x - Pre-Server?

The Rust Zerg Life lists that include Eternal AU 2x - Pre-Server are 2x Rust servers for clans and zergs, Oceania Rust servers for clans and Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x.

About the server

How reliable is Eternal AU 2x - Pre-Server, and is it up?

Currently offline, Eternal AU 2x - Pre-Server was last seen 5 days ago. Across the last 7 full days, 71 of 168 hours were online, which is 42%. Its first appearance in Rust Zerg Life records is 5 October 2026.

What version is Eternal AU 2x - Pre-Server using?

On Linux, Eternal AU 2x - Pre-Server runs Rust network protocol 2634 and build 167058. Joining requires your game to be on the same protocol, which Steam updates automatically.

What location does Eternal AU 2x - Pre-Server use?

With its OC tag, Eternal AU 2x - Pre-Server lists itself in Oceania. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 103.193.81.106:28030.

Wipe cycle

What happens on wipe day on Eternal AU 2x - Pre-Server?

Across its recent wipes, the busiest times averaged 2 players. 4 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

How often does Eternal AU 2x - Pre-Server wipe, and on what days?

The prediction follows its tag because not enough of Eternal AU 2x - Pre-Server's wipes are on record to confirm the schedule. It is due to wipe next on Thursday 22 October at 06:56 UTC. The world in play right now was made 6 days 15 hours ago. Its tags show a wipe schedule of every two weeks.

How to join

What is the process to join Eternal AU 2x - Pre-Server?

Join by entering client.connect 103.193.81.106:28030 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,OC,gmrust,cs167058,ts12,^o^z,oxidation

Game

gmrust
Game mode Survival in the standard Rust mode.
mp100
Max players The server has 100 slots.
ts12
Group limit The maximum team size is 12.
v2634
Protocol To join, your game must match protocol 2634.
cs167058
Build The game build is 167058.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code There's no region code here.

Wipe schedule

^b
Biweekly A wipe comes every fortnight.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded listing means plugins or settings have changed the game.

Region

OC
Oceania In the server browser this one sits under Oceania.

Other

oxidation
Custom tag The owner or a plugin set this tag; it's not part of standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.