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No limit8 · game default
Deployment dossierOnline

[US] Scrap Kings 2x | BiWeekly | Quad

135.148.150.139:60403 checked 13m ago

2x biweekly wipes vanillamoddedoxide
Deploy
Zerg meter0%empty
0/250 troops
7-day average0
peak –
Rank#15,843
top 72%
Last wipe12d ago
biweekly schedule
Next wipe · H-hour1d 11h
Sat 17 Oct, 04:13 UTC

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

010020030040017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Saturday 17 October, 04:13 UTC, in 1d 11h. Its biweekly schedule tag · low confidence

wipe-day peak1
players, last three wipes

Coming wipes

1d 11hSat 17 Oct, 04:13 UTC
15d 11hSat 31 Oct, 04:13 UTC
21d 2hThu 5 Nov, 19:00 UTCFW
29d 11hSat 14 Nov, 04:13 UTC
43d 11hSat 28 Nov, 04:13 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 04:13 UTC12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on [US] Scrap Kings 2x | BiWeekly | Quad?

Its name says 2x gather, and that is what [US] Scrap Kings 2x | BiWeekly | Quad runs. The group cap is 8 players, the default for the game. It runs survival, gather, build, raid: the regular game. Other players can be fought and raided. This one sits under Modded in the browser: the game is changed by plugins or settings. The plugins it runs number Oxide. The word it uses for itself is vanilla: nothing is altered from the base game—no custom rates, kits or rules. VAC is on, Valve's anti-cheat.

Which map is active on [US] Scrap Kings 2x | BiWeekly | Quad?

The game generates the procedural map of size 2,500 on [US] Scrap Kings 2x | BiWeekly | Quad with seed 1. You can view it on RustMaps from this page, since the same size and seed give the same map.

Population

What is the population like on [US] Scrap Kings 2x | BiWeekly | Quad?

[US] Scrap Kings 2x | BiWeekly | Quad has 0 of its 250 slots filled right now. Averaged over the last week, the player count is 0.

Where does [US] Scrap Kings 2x | BiWeekly | Quad sit in the rankings?

In the top 72% of ranked servers, [US] Scrap Kings 2x | BiWeekly | Quad holds #15,843 for player hours over the last seven days.

Lists and tags

How should you read the tags on [US] Scrap Kings 2x | BiWeekly | Quad?

What the game's server browser gets from [US] Scrap Kings 2x | BiWeekly | Quad is this tag list: gmvanilla (Game mode): This is vanilla survival; mp250 (Max players): The server has 250 slots; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): Nothing is altered from the base game—no custom rates, kits or rules; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does [US] Scrap Kings 2x | BiWeekly | Quad appear in Rust Zerg Life lists?

These Rust Zerg Life lists include [US] Scrap Kings 2x | BiWeekly | Quad: 2x Rust servers for clans and zergs, Modded Rust servers for clans and zergs and North American Rust servers. Under these filters it shows on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Server details

What is the uptime and reliability of [US] Scrap Kings 2x | BiWeekly | Quad?

Right now, [US] Scrap Kings 2x | BiWeekly | Quad is online. The uptime figure it gives suggests it restarted around 11 hours ago. It was up 86% of the time across the last 7 full days: 145 of 168 hours. The first time Rust Zerg Life saw it was on 13 September 2026.

How well does [US] Scrap Kings 2x | BiWeekly | Quad perform?

Over the past 48 hours, server fps averaged 234 and never dropped below 208. It reached a maximum of 30,441 entities, covering buildings, deployables and the rest of the world. The maximum memory it used was 1,411 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

What version is [US] Scrap Kings 2x | BiWeekly | Quad using?

Rust network protocol 2634 and build 167781 is what [US] Scrap Kings 2x | BiWeekly | Quad runs, on Linux. The protocol must match for you to join, and Steam will update your game to that protocol.

What location does [US] Scrap Kings 2x | BiWeekly | Quad use?

No region tag comes from [US] Scrap Kings 2x | BiWeekly | Quad, but its name points to North America. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 135.148.150.139:60403.

Wipe cycle

What happens on wipe day on [US] Scrap Kings 2x | BiWeekly | Quad?

At their busiest, its recent wipes drew an average of 1 players. The crowd on the latest wipe peaked 4 hours in.

How often does [US] Scrap Kings 2x | BiWeekly | Quad wipe, and on what days?

Its tag guides the prediction, as [US] Scrap Kings 2x | BiWeekly | Quad's wipe record is too sparse to confirm the schedule. Saturday 17 October at 04:13 UTC is when its next wipe is due. The world in play right now was made 12 days 12 hours ago. The tags hold a fortnightly wipe schedule.

How to join

How can I connect to [US] Scrap Kings 2x | BiWeekly | Quad?

You can join by opening the console with F1 and typing client.connect 135.148.150.139:60403. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2634,^b,^v,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp250
Max players The server has 250 slots.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Difficulty

^v
Vanilla Nothing is altered from the base game—no custom rates, kits or rules.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.