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Deployment dossierOnline

[CAN] Facepunch Large 1

148.113.198.15:28015 checked 8m ago

official monthly wipes vanilla
Deploy
Zerg meter6%light
23/400 troops
7-day average16
peak 32
Rank#854
top 4%
Last wipe13d ago
monthly schedule
Next wipe · H-hour22d 0h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
01020304019:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

010020030040019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 0h. The force wipe · high confidence

wipe-day peak23
players, last three wipes

Coming wipes

22d 0hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 23, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW13d ago 23 – running 9

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 398 on average
525/575
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 339 on average
456/500
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 332 on average
253/250
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 321 on average
429/475
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 272 on average
376/450
Zergmax 150
Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 258 on average
349/400

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on [CAN] Facepunch Large 1?

No gather rate appears in the name [CAN] Facepunch Large 1. The group cap is 8 players, the default for the game. survival is its mode, gather, build, raid: the regular game. Other players can be fought and raided. You will find it under the Official tab in the game. The word it uses for itself is vanilla: it runs the unmodified game: rates, kits and rules are all standard. Anti-cheat is on: VAC, from Valve.

Which map is active on [CAN] Facepunch Large 1?

The game generates the procedural map of size 5,000 on [CAN] Facepunch Large 1 with seed 1205868088. You can view it on RustMaps from this page, since the same size and seed give the same map.

Server population

What is the population like on [CAN] Facepunch Large 1?

The server [CAN] Facepunch Large 1 is currently at 23 players out of 400 slots. Averaging 16 players over seven days, it peaked at 32. The highest average over the last 48 hours came at 00:00 UTC, with 30 players.

Where does [CAN] Facepunch Large 1 sit in the rankings?

For player hours over the last week, [CAN] Facepunch Large 1 is #854, which puts it in the top 4% of all ranked servers.

Lists and tags

Who is behind [CAN] Facepunch Large 1?

A playrust.com hostname is published by [CAN] Facepunch Large 1, and by 124 other servers we track, so the same operator most likely runs them.

How should you read the tags on [CAN] Facepunch Large 1?

What the game's server browser gets from [CAN] Facepunch Large 1 is this tag list: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust mode; mp400 (Max players): The server has 400 slots; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set; ^m (Monthly): You get a wipe once a month, together with the force wipe; ^v (Vanilla): It runs the unmodified game: rates, kits and rules are all standard; ^t (Tutorial on): This server offers the Facepunch tutorial for newcomers; sc2 (Custom tag): Custom tag: added by the owner or a plugin, outside Rust's standard set. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Which Rust Zerg Life filters and lists cover [CAN] Facepunch Large 1?

Rust servers with the tutorial on, Official Rust servers for clans and Vanilla servers for clans and zergs: that is where you will find [CAN] Facepunch Large 1 among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

Server details

What is the uptime and reliability of [CAN] Facepunch Large 1?

[CAN] Facepunch Large 1 is up and running as you read this. Based on the uptime it reports, the last restart was about 4 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Rust Zerg Life has been tracking it since 13 September 2026.

How well does [CAN] Facepunch Large 1 perform?

Over the past 48 hours, server fps averaged 240 and never dropped below 172. The world held as many as 170,671 entities, including buildings, deployables and everything else. At its highest, memory usage hit 6,940 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

What Rust version is [CAN] Facepunch Large 1 on?

The server [CAN] Facepunch Large 1 runs Rust network protocol 2634 and build 167781 with Windows as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.

What is the location of [CAN] Facepunch Large 1?

There is no region published by [CAN] Facepunch Large 1. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 148.113.198.15:28015.

Wipe cycle

What happens on wipe day on [CAN] Facepunch Large 1?

At their busiest, its recent wipes drew an average of 23 players. The crowd on the latest wipe peaked 47 hours in.

How often does [CAN] Facepunch Large 1 wipe, and on what days?

The force wipe is the only wipe for [CAN] Facepunch Large 1, coming once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which every Rust server takes. The world in play right now was made 13 days ago. Its tags publish a wipe schedule of once a month.

Connect

What is the process to join [CAN] Facepunch Large 1?

Enter client.connect 148.113.198.15:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp400,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,sc2,ts8

On Rust Zerg Life

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in the standard Rust mode.
mp400
Max players The server has 400 slots.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs167781
Build The game build is 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly You get a wipe once a month, together with the force wipe.

Difficulty

^v
Vanilla It runs the unmodified game: rates, kits and rules are all standard.

Gameplay

^t
Tutorial on This server offers the Facepunch tutorial for newcomers.

Other

sc2
Custom tag Custom tag: added by the owner or a plugin, outside Rust's standard set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.