RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

[US West] Facepunch 2

148.113.198.7:28015 checked 10m ago

official monthly wipes vanilla
Deploy
Zerg meter5%light
21/400 troops
7-day average18
peak 42
Rank#813
top 4%
Last wipe12d ago
monthly schedule
Next wipe · H-hour22d 14h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
01020304005:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

010020030040005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 14h. The force wipe · high confidence

wipe-day peak29
players, last three wipes

Coming wipes

22d 14hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 29, 35 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW12d ago 29 – running 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 339 on average
348/400
Zergmax 16
Rustopia.gg - US Large NA · groups of 16+ · monthly · 211 on average
209/275
No limit8 · game default
Rusty Moose |US Small| NA · groups of 8+ · monthly · 200 on average
159/200
Zergmax 14
Rustoria.co - US Long Premium NA · groups of 14+ · monthly · 190 on average
128/200
Zergmax 16
Rustafied.com - US Long - Large NA · groups of 16+ · monthly · 150 on average
218/300
Zergmax 50
RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY NA · groups of 50+ · monthly · 125 on average
99/225

Quick answers

from the figures on this page

Server rules

What is the setup on [US West] Facepunch 2 when it comes to rules and settings?

You will not find a gather rate in the name [US West] Facepunch 2. Up to 8 players can group, which is the game's default. It runs survival, gather, build, raid: the regular game. Raiding and fighting other players are allowed. You will find it under the Official tab in the game. The word it uses for itself is vanilla: it runs the unmodified game: rates, kits and rules are all standard. VAC, Valve's anti-cheat, is switched on.

Which map is active on [US West] Facepunch 2?

Size 4,500, seed 1946478515, generated by the game: the procedural map on [US West] Facepunch 2. Same size and seed, same map: RustMaps shows it from this page.

Population

How full is [US West] Facepunch 2?

The server [US West] Facepunch 2 is currently at 21 players out of 400 slots. Averaging 18 players over seven days, it peaked at 42. The highest average over the last 48 hours came at 23:00 UTC, with 30 players.

Where does [US West] Facepunch 2 sit in the rankings?

For player hours over the last week, [US West] Facepunch 2 is #813, which puts it in the top 4% of all ranked servers.

Server tags

Who manages [US West] Facepunch 2?

A playrust.com hostname is published by [US West] Facepunch 2, and by 124 other servers we track, so the same operator most likely runs them.

What do [US West] Facepunch 2's tags indicate?

For the game's server browser, [US West] Facepunch 2 publishes these tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust mode; mp400 (Max players): It holds 400 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): There's no region code here; ^m (Monthly): The server wipes monthly, in line with Facepunch's force wipe; ^v (Vanilla): It runs the unmodified game: rates, kits and rules are all standard; ^t (Tutorial on): This server offers the Facepunch tutorial for newcomers; sc2 (Custom tag): Custom tag: added by the owner or a plugin, outside Rust's standard set. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Which Rust Zerg Life filters and lists cover [US West] Facepunch 2?

These Rust Zerg Life lists include [US West] Facepunch 2: Rust servers with the tutorial on, Official Rust servers for clans, North American Rust servers and Vanilla servers for clans and zergs. These filters bring it up on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

Server details

Is [US West] Facepunch 2 currently online and stable?

[US West] Facepunch 2 is up and running as you read this. It reports an uptime that puts the last restart at roughly 16 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. The first time Rust Zerg Life saw it was on 13 September 2026.

How well does [US West] Facepunch 2 perform?

Over the past 48 hours, server fps averaged 231 and never dropped below 212. It reached a maximum of 147,683 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 6,510 MB. What players experience as lag comes from low fps and a rising entity count.

Which Rust build does [US West] Facepunch 2 use?

On Windows, [US West] Facepunch 2 runs Rust network protocol 2634 and build 167781. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What is the location of [US West] Facepunch 2?

Its name points to North America, though [US West] Facepunch 2 publishes no region tag. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 148.113.198.7:28015.

Wipe days

What happens on wipe day on [US West] Facepunch 2?

At their busiest, its recent wipes drew an average of 29 players. The crowd on the latest wipe peaked 35 hours in.

How often does [US West] Facepunch 2 wipe, and on what days?

Once a month [US West] Facepunch 2 wipes, along with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which every Rust server takes. The world in play right now was made 12 days 11 hours ago. Its tags publish a wipe schedule of once a month.

Connect

How can I connect to [US West] Facepunch 2?

You can join by opening the console with F1 and typing client.connect 148.113.198.7:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp400,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,sc2,ts8

On Rust Zerg Life

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in the standard Rust mode.
mp400
Max players It holds 400 players.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code There's no region code here.

Wipe schedule

^m
Monthly The server wipes monthly, in line with Facepunch's force wipe.

Difficulty

^v
Vanilla It runs the unmodified game: rates, kits and rules are all standard.

Gameplay

^t
Tutorial on This server offers the Facepunch tutorial for newcomers.

Other

sc2
Custom tag Custom tag: added by the owner or a plugin, outside Rust's standard set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.