RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

[SEA] Facepunch 3

15.235.180.213:28015 checked 8m ago

official monthly wipes vanilla
Deploy
Zerg meter6%light
15/250 troops
7-day average29
peak 70
Rank#617
top 3%
Last wipe13d ago
monthly schedule
Next wipe · H-hour21d 14h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
01020304005:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

05010015020005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 14h. The force wipe · high confidence

wipe-day peak46
players, last three wipes

Coming wipes

21d 14hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 46, 45 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW13d ago 46 – running 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - SEA Long EA · groups of 12+ · monthly · 195 on average
101/200
Zergmax 16
Rustafied.com - SEA Long EA · groups of 16+ · monthly · 94 on average
41/100
No limit8 · game default
VandalRust|JP/KR/SEA|Vanilla|初心者歓迎|月間ワイプ EA · groups of 8+ · monthly · 13 on average
8/100
No limit8 · game default
nomarust LL | JP | Vanilla | Monthly EA · groups of 8+ · monthly · 9 on average
5/200
No limit8 · game default
nomarust Long | JP | Vanilla | Monthly EA · groups of 8+ · monthly · 7 on average
2/200
Zergmax 100
RustGalaxy Nexus Japan EA · groups of 100+ · monthly · 4 on average
1/50

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on [SEA] Facepunch 3?

No gather rate appears in the name [SEA] Facepunch 3. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The in-game Official tab of Rust includes it. Its own label is vanilla: nothing is altered from the base game—no custom rates, kits or rules. Anti-cheat is on: VAC, from Valve.

What is the map on [SEA] Facepunch 3?

A procedural map, size 4,500 with seed 97751958, generated by the game, is what [SEA] Facepunch 3 runs. You can view it on RustMaps from this page, since the same size and seed give the same map.

Server population

What is the population like on [SEA] Facepunch 3?

[SEA] Facepunch 3 has 15 of its 250 slots filled right now. The seven-day average is 29 players, with a peak of 70. The highest average over the last 48 hours came at 13:00 UTC, with 35 players.

What is [SEA] Facepunch 3's ranking?

For player hours over the last week, [SEA] Facepunch 3 is #617, which puts it in the top 3% of all ranked servers.

Tags and filters

Who manages [SEA] Facepunch 3?

A playrust.com hostname is published by [SEA] Facepunch 3, and by 124 other servers we track, so the same operator most likely runs them.

What is the meaning of the tags on [SEA] Facepunch 3?

For the game's server browser, [SEA] Facepunch 3 publishes these tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust mode; mp250 (Max players): The server has 250 slots; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here; ^m (Monthly): Monthly wipes, timed with the force wipe from Facepunch; ^v (Vanilla): Nothing is altered from the base game—no custom rates, kits or rules; ^t (Tutorial on): New players can begin with the official tutorial; sc2 (Custom tag): The owner or a plugin set this tag; it's not part of standard Rust. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does [SEA] Facepunch 3 appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include [SEA] Facepunch 3 are Rust servers with the tutorial on, Official Rust servers for clans and Vanilla servers for clans and zergs. Under these filters it shows on the server list: Region: Asia; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 25+ on average; Boxes: Official only.

Server details

What is the uptime and reliability of [SEA] Facepunch 3?

[SEA] Facepunch 3 is up and running as you read this. It reports an uptime that puts the last restart at roughly 15 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Rust Zerg Life has been tracking it since 13 September 2026.

How well does [SEA] Facepunch 3 perform?

Over the past 48 hours, server fps averaged 135 and never dropped below 83. It reached a maximum of 171,992 entities, covering buildings, deployables and the rest of the world. At its highest, memory usage hit 6,241 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

What Rust version is [SEA] Facepunch 3 on?

The server [SEA] Facepunch 3 runs Rust network protocol 2634 and build 167781 with Windows as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.

What location does [SEA] Facepunch 3 use?

Without a region tag from [SEA] Facepunch 3, its name still points to Asia. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 15.235.180.213:28015.

Wipe days

What can you expect on wipe day on [SEA] Facepunch 3?

At their busiest, its recent wipes drew an average of 46 players. On the latest wipe, 45 hours after the wipe, the crowd hit its peak.

When does [SEA] Facepunch 3 wipe?

The force wipe is the only wipe for [SEA] Facepunch 3, coming once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 13 days 11 hours ago is when its present world was created. Its tags publish a wipe schedule of once a month.

How to join

What is the process to join [SEA] Facepunch 3?

You can join by opening the console with F1 and typing client.connect 15.235.180.213:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,sc2,ts8

On Rust Zerg Life

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in the standard Rust mode.
mp250
Max players The server has 250 slots.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167781
Build The game build is 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code There's no region code here.

Wipe schedule

^m
Monthly Monthly wipes, timed with the force wipe from Facepunch.

Difficulty

^v
Vanilla Nothing is altered from the base game—no custom rates, kits or rules.

Gameplay

^t
Tutorial on New players can begin with the official tutorial.

Other

sc2
Custom tag The owner or a plugin set this tag; it's not part of standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.