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Deployment dossierOnline

[AE] Facepunch 2

185.179.203.164:28015 checked 13m ago

official monthly wipes vanilla
Deploy
Zerg meter2%light
8/350 troops
7-day average15
peak 45
Rank#892
top 4%
Last wipe13d ago
monthly schedule
Next wipe · H-hour21d 11h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
01020304008:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

05010015020008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 11h. The force wipe · high confidence

wipe-day peak28
players, last three wipes

Coming wipes

21d 11hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 28, 27 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW13d ago 28 – running 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 397 on average
196/200
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 333 on average
108/200
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 324 on average
233/275
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 315 on average
130/200
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 270 on average
119/150
Zergmax 150
Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 253 on average
127/300

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on [AE] Facepunch 2?

You will not find a gather rate in the name [AE] Facepunch 2. The group cap is 8 players, the default for the game. survival is the game mode, gather, build, raid: the regular game. You can fight and raid other players here. You will find it under the Official tab in the game. Its own label is vanilla: it runs the unmodified game: rates, kits and rules are all standard. VAC, Valve's anti-cheat, is switched on.

Which map is active on [AE] Facepunch 2?

A procedural map, size 4,500 with seed 1120603257, generated by the game, is what [AE] Facepunch 2 runs. You can view it on RustMaps from this page, since the same size and seed give the same map.

Player count

How full is [AE] Facepunch 2?

The server [AE] Facepunch 2 is currently at 8 players out of 350 slots. Its weekly average is 15 players and its highest point was 45. The busiest time in the last 48 hours was 18:00 UTC, when it averaged 26 players.

Where does [AE] Facepunch 2 sit in the rankings?

For player hours over the last week, [AE] Facepunch 2 is #892, which puts it in the top 4% of all ranked servers.

Server tags

Who is behind [AE] Facepunch 2?

[AE] Facepunch 2 publishes a playrust.com hostname, which 124 other servers we track also publish, so the same operator most likely runs them.

What is the meaning of the tags on [AE] Facepunch 2?

For the game's server browser, [AE] Facepunch 2 publishes these tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard survival gameplay; mp350 (Max players): It holds 350 players; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167781 (Build): It runs build 167781; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): There's no region code here; ^m (Monthly): The server wipes monthly, in line with Facepunch's force wipe; ^v (Vanilla): It runs the unmodified game: rates, kits and rules are all standard; ^t (Tutorial on): Facepunch's tutorial is available for new players; sc2 (Custom tag): The owner or a plugin set this tag; it's not part of standard Rust. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover [AE] Facepunch 2?

These Rust Zerg Life lists include [AE] Facepunch 2: Rust servers with the tutorial on, Official Rust servers for clans and Vanilla servers for clans and zergs. Under these filters it shows on the server list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Average players: 10+ on average; Boxes: Official only.

About the server

How reliable is [AE] Facepunch 2, and is it up?

Right now, [AE] Facepunch 2 is online. The uptime figure it gives suggests it restarted around 1 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. Its first appearance in Rust Zerg Life records is 13 September 2026.

What is the performance like on [AE] Facepunch 2?

Server fps held an average of 123 for the last 48 hours, with a minimum of 92. It reached a maximum of 141,454 entities, covering buildings, deployables and the rest of the world. The maximum memory it used was 5,838 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

What version is [AE] Facepunch 2 using?

Rust network protocol 2634 and build 167781 is what [AE] Facepunch 2 runs, on Windows. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What location does [AE] Facepunch 2 use?

No region is published by [AE] Facepunch 2. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 185.179.203.164:28015.

Wipe schedule

What happens on wipe day on [AE] Facepunch 2?

Across its recent wipes, the busiest times averaged 28 players. The crowd on the latest wipe peaked 27 hours in.

When does [AE] Facepunch 2 wipe?

Once a month [AE] Facepunch 2 wipes, along with the force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. The world it is running now dates from 13 days 14 hours ago. Its tags publish a wipe schedule of once a month.

Connect

What is the process to join [AE] Facepunch 2?

Join by entering client.connect 185.179.203.164:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp350,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,sc2,ts8

On Rust Zerg Life

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Standard survival gameplay.
mp350
Max players It holds 350 players.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs167781
Build It runs build 167781.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code There's no region code here.

Wipe schedule

^m
Monthly The server wipes monthly, in line with Facepunch's force wipe.

Difficulty

^v
Vanilla It runs the unmodified game: rates, kits and rules are all standard.

Gameplay

^t
Tutorial on Facepunch's tutorial is available for new players.

Other

sc2
Custom tag The owner or a plugin set this tag; it's not part of standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.