RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

[SA] Facepunch 1

185.50.107.84:28015 checked 11m ago

official monthly wipes vanilla
Deploy
Zerg meter6%light
20/350 troops
7-day average19
peak 40
Rank#781
top 4%
Last wipe12d ago
monthly schedule
Next wipe · H-hour22d 2h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
01020304017:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

05010015020017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 2h. The force wipe · high confidence

wipe-day peak24
players, last three wipes

Coming wipes

22d 2hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 24, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:43 UTC FW12d ago 24 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 399 on average
544/600
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 342 on average
428/450
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 333 on average
215/225
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 323 on average
421/450
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 274 on average
344/450
Zergmax 150
Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 259 on average
356/400

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on [SA] Facepunch 1?

No gather rate appears in the name [SA] Facepunch 1. The group cap is 8 players, the default for the game. survival is its mode, gather, build and raid: the standard game. You can fight and raid other players here. The in-game Official tab of Rust includes it. Vanilla is what it calls itself: nothing is altered from the base game—no custom rates, kits or rules. Anti-cheat is on: VAC, from Valve.

What is the map on [SA] Facepunch 1?

Size 4,500, seed 234844413, generated by the game: the procedural map on [SA] Facepunch 1. Same size and seed, same map: RustMaps shows it from this page.

Population

How full is [SA] Facepunch 1?

The server [SA] Facepunch 1 is currently at 20 players out of 350 slots. The seven-day average is 19 players, with a peak of 40. The busiest time in the last 48 hours was 01:00 UTC, when it averaged 37 players.

What position does [SA] Facepunch 1 hold in the server rankings?

In the top 4% of ranked servers, [SA] Facepunch 1 holds #781 for player hours over the last seven days.

Lists and tags

Who operates [SA] Facepunch 1?

[SA] Facepunch 1 publishes a playrust.com hostname, which 124 other servers we track also publish, so the same operator most likely runs them.

What is the meaning of the tags on [SA] Facepunch 1?

What the game's server browser gets from [SA] Facepunch 1 is this tag list: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard survival gameplay; mp350 (Max players): The server has 350 slots; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167781 (Build): Build number: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset; ^m (Monthly): You get a wipe once a month, together with the force wipe; ^v (Vanilla): Nothing is altered from the base game—no custom rates, kits or rules; ^t (Tutorial on): New players can begin with the official tutorial; sc2 (Custom tag): A custom tag: set by the owner or a plugin, not by Facepunch. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does [SA] Facepunch 1 appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include [SA] Facepunch 1 are Rust servers with the tutorial on, Official Rust servers for clans and Vanilla servers for clans and zergs. Under these filters it shows on the server list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

Server details

What is the uptime and reliability of [SA] Facepunch 1?

Right now, [SA] Facepunch 1 is online. The uptime figure it gives suggests it restarted around 28 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. Rust Zerg Life has been tracking it since 13 September 2026.

Is [SA] Facepunch 1 smooth to play on?

It averaged 120 server fps over the last 48 hours, and the lowest it got was 91. The world held as many as 158,849 entities, including buildings, deployables and everything else. At its highest, memory usage hit 6,269 MB. A climbing entity count and low fps are the source of the lag players feel.

What version is [SA] Facepunch 1 using?

The server [SA] Facepunch 1 runs Rust network protocol 2634 and build 167781 with Windows as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.

What location does [SA] Facepunch 1 use?

No region is published by [SA] Facepunch 1. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 185.50.107.84:28015.

Wipe cycle

What happens on wipe day on [SA] Facepunch 1?

The average peak for its recent wipes was 24 players. The crowd on the latest wipe peaked 7 hours in.

What schedule does [SA] Facepunch 1 follow for wipes?

Once a month [SA] Facepunch 1 wipes, along with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 12 days 23 hours ago is when its present world was created. The tags carry a monthly wipe schedule.

How to join

How can I connect to [SA] Facepunch 1?

Join by entering client.connect 185.50.107.84:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp350,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,sc2,ts8

On Rust Zerg Life

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Standard survival gameplay.
mp350
Max players The server has 350 slots.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167781
Build Build number: 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Wipe schedule

^m
Monthly You get a wipe once a month, together with the force wipe.

Difficulty

^v
Vanilla Nothing is altered from the base game—no custom rates, kits or rules.

Gameplay

^t
Tutorial on New players can begin with the official tutorial.

Other

sc2
Custom tag A custom tag: set by the owner or a plugin, not by Facepunch.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.