RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]
216.39.240.13:28018 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 12% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 16 October, 13:51 UTC, in 1d 15h. Every Friday at 13:51 UTC · medium confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 30 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 13:51 UTC5d ago | 7 | – | running | 3 |
| Thu 1 Oct, 18:03 UTC FW13d ago | 7 | halved by day 6 | 7.8 days | 1 |
| Fri 25 Sep, 15:13 UTC19d ago | 8 | halved by day 4 | 6.1 days | 1 |
| Fri 18 Sep, 14:02 UTC26d ago | 6 | held half | 7 days | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
What settings does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] run?
The name RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] tells you the gather rate: 1000x. Up to 8 players can group, which is the game's default. roleplay is its mode, jobs, towns and rules for roleplay. The server browser lists it under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. Anti-cheat is on: VAC, from Valve.
Which map is active on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
Size 4,500, seed 11280, generated by the game: the procedural map on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]. Same size and seed, same map: RustMaps shows it from this page. The name of its map: hellfires_tv.
Population
How full is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] has 0 of its 101 slots filled right now. Its weekly average is 1 players and its highest point was 7. In the last two days, the peak hour was 21:00 UTC, with an average of 3 players.
What is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]'s ranking?
In the top 12% of ranked servers, RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] holds #2,719 for player hours over the last seven days.
Tags and filters
How should you read the tags on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
What the game's server browser gets from RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp101 (Max players): The server has 101 slots; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): There's no region code here; ^w (Weekly): The server wipes weekly; ^r (Roleplay): It's a roleplay server; ^p (PvE): This is PvE—the danger comes from the world, not other players; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): This server uses Carbon for plugins. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Which Rust Zerg Life filters and lists cover RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
Rust servers with a gather rate above 10x, Modded Rust servers for clans and zergs, Best Rust PvE servers, Rust server list for clans and zergs and Rust zombie servers: that is where you will find RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
Server info
How reliable is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree], and is it up?
RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] is up and running as you read this. It reports an uptime that puts the last restart at roughly 11 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. The first time Rust Zerg Life saw it was on 13 September 2026.
What is the performance like on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
Server fps held an average of 30 for the last 48 hours, with a minimum of 26. The world held as many as 149,998 entities, including buildings, deployables and everything else. At its highest, memory usage hit 4,822 MB. What players experience as lag comes from low fps and a rising entity count.
What Rust version is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] on?
Rust network protocol 2634 and build 167781 is what RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] runs, on Linux. You can only join if your game uses the same protocol, and Steam takes care of updating it.
What location does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] use?
From RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree], no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 216.39.240.13:28018.
Wipe cycle
What happens on wipe day on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
The average peak for its recent wipes was 7 players. 30 hours after the latest wipe, the crowd peaked. The crowd kept above half that peak until the next wipe in 33% of its recent wipes. Otherwise, it slipped below half by day 5.
How often does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] wipe, and on what days?
The wipe rhythm for RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] is every Friday at 13:51 UTC. Friday 16 October at 13:51 UTC is when its next wipe is due. 5 days 8 hours ago is when its present world was created. Its tags carry a weekly wipe schedule.
Connect
What is the process to join RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
You can join by opening the console with F1 and typing client.connect 216.39.240.13:28018. Or hit Launch Rust on this page to open Rust through Steam and connect. You can find its website at https://rust-gaming-nation.com/.
Server tags
Published as mp101,ptrak,$r?,v2634,^z,^y,^w,^r,^p,gmrust,cs167781,ts8
Game
gmrust
mp101
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^w
Gameplay
^r
^p
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
