RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

[US East] Facepunch 6

40.160.19.11:28015 checked 11m ago

official monthly wipes vanilla
Deploy
Zerg meter5%light
16/350 troops
7-day average14
peak 36
Rank#926
top 4%
Last wipe12d ago
monthly schedule
Next wipe · H-hour22d 18h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0510152001:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

010020030040001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 18h. The force wipe · high confidence

wipe-day peak32
players, last three wipes

Coming wipes

22d 18hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 32, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW12d ago 32 – running 6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 342 on average
408/400
Zergmax 16
Rustopia.gg - US Large NA · groups of 16+ · monthly · 213 on average
266/300
No limit8 · game default
Rusty Moose |US Small| NA · groups of 8+ · monthly · 202 on average
274/275
Zergmax 14
Rustoria.co - US Long Premium NA · groups of 14+ · monthly · 194 on average
160/200
Zergmax 16
Rustafied.com - US Long - Large NA · groups of 16+ · monthly · 151 on average
225/250
Zergmax 50
RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY NA · groups of 50+ · monthly · 128 on average
128/225

Quick answers

from the figures on this page

Rules and settings

What settings does [US East] Facepunch 6 run?

There is no gather rate in the name [US East] Facepunch 6. The group cap is 8 players, the default for the game. It runs survival, gather, build, raid: the regular game. Raiding and fighting other players are allowed. You will find it under the Official tab in the game. Its own label is vanilla: it runs the unmodified game: rates, kits and rules are all standard. VAC, Valve's anti-cheat, is switched on.

What is the map on [US East] Facepunch 6?

A procedural map, size 4,500 with seed 1547547456, generated by the game, is what [US East] Facepunch 6 runs. You can view it on RustMaps from this page, since the same size and seed give the same map.

Server population

How many players are on [US East] Facepunch 6?

Right now, 16 players are on [US East] Facepunch 6, which has 350 slots. Averaging 14 players over seven days, it peaked at 36. The highest average over the last 48 hours came at 23:00 UTC, with 18 players.

What position does [US East] Facepunch 6 hold in the server rankings?

For player hours over the last week, [US East] Facepunch 6 is #926, which puts it in the top 4% of all ranked servers.

Tags and filters

Who operates [US East] Facepunch 6?

[US East] Facepunch 6 publishes a playrust.com hostname, which 124 other servers we track also publish, so the same operator most likely runs them.

What do [US East] Facepunch 6's tags indicate?

For the game's server browser, [US East] Facepunch 6 publishes these tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard survival gameplay; mp350 (Max players): Capacity: 350; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167781 (Build): It runs build 167781; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): Region code left unset; ^m (Monthly): Monthly wipes, timed with the force wipe from Facepunch; ^v (Vanilla): It runs the unmodified game: rates, kits and rules are all standard; ^t (Tutorial on): Facepunch's tutorial is available for new players; sc2 (Custom tag): A custom tag: set by the owner or a plugin, not by Facepunch. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does [US East] Facepunch 6 appear in Rust Zerg Life lists?

Rust servers with the tutorial on, Official Rust servers for clans, North American Rust servers and Vanilla servers for clans and zergs: that is where you will find [US East] Facepunch 6 among the Rust Zerg Life rankings. Under these filters it shows on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

Server info

Is [US East] Facepunch 6 currently online and stable?

[US East] Facepunch 6 is up and running as you read this. Based on the uptime it reports, the last restart was about 12 hours ago. It was up 86% of the time across the last 7 full days: 144 of 168 hours. The first time Rust Zerg Life saw it was on 13 September 2026.

How well does [US East] Facepunch 6 perform?

It averaged 228 server fps over the last 48 hours, and the lowest it got was 196. The world held as many as 147,128 entities, including buildings, deployables and everything else. At its highest, memory usage hit 6,049 MB. A climbing entity count and low fps are the source of the lag players feel.

What version is [US East] Facepunch 6 using?

On Windows, [US East] Facepunch 6 runs Rust network protocol 2634 and build 167781. Joining requires your game to be on the same protocol, which Steam updates automatically.

What is the location of [US East] Facepunch 6?

Without a region tag from [US East] Facepunch 6, its name still points to North America. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 40.160.19.11:28015.

Wipe schedule

What can you expect on wipe day on [US East] Facepunch 6?

At their busiest, its recent wipes drew an average of 32 players. The crowd on the latest wipe peaked 26 hours in.

What schedule does [US East] Facepunch 6 follow for wipes?

Its only wipe is the monthly force wipe for [US East] Facepunch 6. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. 12 days 6 hours ago is when its present world was created. Monthly wipes are listed in its tags.

Join the server

How can I connect to [US East] Facepunch 6?

Join by entering client.connect 40.160.19.11:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp350,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,sc2,ts8

On Rust Zerg Life

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Standard survival gameplay.
mp350
Max players Capacity: 350.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167781
Build It runs build 167781.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code Region code left unset.

Wipe schedule

^m
Monthly Monthly wipes, timed with the force wipe from Facepunch.

Difficulty

^v
Vanilla It runs the unmodified game: rates, kits and rules are all standard.

Gameplay

^t
Tutorial on Facepunch's tutorial is available for new players.

Other

sc2
Custom tag A custom tag: set by the owner or a plugin, not by Facepunch.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.