RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

[US East] Facepunch 5

40.160.19.12:28015 checked 9m ago

official monthly wipes vanilla
Deploy
Zerg meter6%light
22/350 troops
7-day average16
peak 32
Rank#853
top 4%
Last wipe12d ago
monthly schedule
Next wipe · H-hour22d 17h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
01020304002:0011:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

010020030040002:0011:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 17h. The force wipe · high confidence

wipe-day peak28
players, last three wipes

Coming wipes

22d 17hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 28, 11 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW12d ago 28 – running 6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 341 on average
429/425
Zergmax 16
Rustopia.gg - US Large NA · groups of 16+ · monthly · 212 on average
290/300
No limit8 · game default
Rusty Moose |US Small| NA · groups of 8+ · monthly · 202 on average
237/300
Zergmax 14
Rustoria.co - US Long Premium NA · groups of 14+ · monthly · 193 on average
166/200
Zergmax 16
Rustafied.com - US Long - Large NA · groups of 16+ · monthly · 150 on average
230/275
Zergmax 50
RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY NA · groups of 50+ · monthly · 127 on average
147/225

Quick answers

from the figures on this page

Server rules

What is the setup on [US East] Facepunch 5 when it comes to rules and settings?

You will not find a gather rate in the name [US East] Facepunch 5. Up to 8 players can group, which is the game's default. It runs survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The in-game Official tab of Rust includes it. Its own label is vanilla: nothing is altered from the base game—no custom rates, kits or rules. VAC, Valve's anti-cheat, is switched on.

What is the map on [US East] Facepunch 5?

A procedural map, size 4,500 with seed 1351983540, generated by the game, is what [US East] Facepunch 5 runs. Same size and seed, same map: RustMaps shows it from this page.

Server population

What is the population like on [US East] Facepunch 5?

Right now, 22 players are on [US East] Facepunch 5, which has 350 slots. Its weekly average is 16 players and its highest point was 32. The highest average over the last 48 hours came at 01:00 UTC, with 29 players.

What position does [US East] Facepunch 5 hold in the server rankings?

In the top 4% of ranked servers, [US East] Facepunch 5 holds #853 for player hours over the last seven days.

Server tags

Who operates [US East] Facepunch 5?

A playrust.com hostname is published by [US East] Facepunch 5, and by 124 other servers we track, so the same operator most likely runs them.

What is the meaning of the tags on [US East] Facepunch 5?

What the game's server browser gets from [US East] Facepunch 5 is this tag list: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard survival gameplay; mp350 (Max players): The server has 350 slots; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167781 (Build): Build number: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set; ^m (Monthly): The server wipes monthly, in line with Facepunch's force wipe; ^v (Vanilla): Nothing is altered from the base game—no custom rates, kits or rules; ^t (Tutorial on): Facepunch's tutorial is available for new players; sc2 (Custom tag): The owner or a plugin set this tag; it's not part of standard Rust. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does [US East] Facepunch 5 appear in Rust Zerg Life lists?

These Rust Zerg Life lists include [US East] Facepunch 5: Rust servers with the tutorial on, Official Rust servers for clans, North American Rust servers and Vanilla servers for clans and zergs. Under these filters it shows on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

Server details

Is [US East] Facepunch 5 currently online and stable?

[US East] Facepunch 5 is up and running as you read this. Based on the uptime it reports, the last restart was about 12 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Rust Zerg Life has been tracking it since 13 September 2026.

What is the performance like on [US East] Facepunch 5?

Over the past 48 hours, server fps averaged 229 and never dropped below 212. It reached a maximum of 150,187 entities, covering buildings, deployables and the rest of the world. At its highest, memory usage hit 5,797 MB. A climbing entity count and low fps are the source of the lag players feel.

What Rust version is [US East] Facepunch 5 on?

On Windows, [US East] Facepunch 5 runs Rust network protocol 2634 and build 167781. Joining requires your game to be on the same protocol, which Steam updates automatically.

What location does [US East] Facepunch 5 use?

No region tag comes from [US East] Facepunch 5, but its name points to North America. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 40.160.19.12:28015.

Wipe schedule

What can you expect on wipe day on [US East] Facepunch 5?

Across its recent wipes, the busiest times averaged 28 players. The crowd on the latest wipe peaked 11 hours in.

When does [US East] Facepunch 5 wipe?

Once a month [US East] Facepunch 5 wipes, along with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which every Rust server takes. The world in play right now was made 12 days 7 hours ago. Its tags publish a wipe schedule of once a month.

Connect

What steps do I take to join [US East] Facepunch 5?

Enter client.connect 40.160.19.12:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp350,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,sc2,ts8

On Rust Zerg Life

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Standard survival gameplay.
mp350
Max players The server has 350 slots.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167781
Build Build number: 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly The server wipes monthly, in line with Facepunch's force wipe.

Difficulty

^v
Vanilla Nothing is altered from the base game—no custom rates, kits or rules.

Gameplay

^t
Tutorial on Facepunch's tutorial is available for new players.

Other

sc2
Custom tag The owner or a plugin set this tag; it's not part of standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.