RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

[US East] Facepunch 4

40.160.19.16:28015 checked 9m ago

official monthly wipes vanilla
Deploy
Zerg meter1%light
4/350 troops
7-day average13
peak 27
Rank#960
top 4%
Last wipe12d ago
monthly schedule
Next wipe · H-hour22d 11h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0510152008:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

010020030040008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 11h. The force wipe · high confidence

wipe-day peak32
players, last three wipes

Coming wipes

22d 11hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 32, 9 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW12d ago 32 – running 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 337 on average
219/250
Zergmax 16
Rustopia.gg - US Large NA · groups of 16+ · monthly · 210 on average
111/200
No limit8 · game default
Rusty Moose |US Small| NA · groups of 8+ · monthly · 198 on average
95/200
Zergmax 14
Rustoria.co - US Long Premium NA · groups of 14+ · monthly · 187 on average
79/200
Zergmax 16
Rustafied.com - US Long - Large NA · groups of 16+ · monthly · 150 on average
118/175
Zergmax 50
RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY NA · groups of 50+ · monthly · 124 on average
55/225

Quick answers

from the figures on this page

Server rules

What settings does [US East] Facepunch 4 run?

There is no gather rate in the name [US East] Facepunch 4. That is the game's default: groups of up to 8 players. survival is its mode, gather, build, raid: the regular game. Raiding and fighting other players are allowed. The in-game Official tab of Rust includes it. The word it uses for itself is vanilla: it runs the unmodified game: rates, kits and rules are all standard. VAC is on, Valve's anti-cheat.

Which map is active on [US East] Facepunch 4?

The game generates the procedural map of size 4,500 on [US East] Facepunch 4 with seed 297650890. You can view it on RustMaps from this page, since the same size and seed give the same map.

Population

How many players are on [US East] Facepunch 4?

The server [US East] Facepunch 4 is currently at 4 players out of 350 slots. Its weekly average is 13 players and its highest point was 27. The highest average over the last 48 hours came at 18:00 UTC, with 18 players.

Where does [US East] Facepunch 4 sit in the rankings?

For player hours over the last week, [US East] Facepunch 4 is #960, which puts it in the top 4% of all ranked servers.

Tags and filters

Who manages [US East] Facepunch 4?

The same operator most likely runs [US East] Facepunch 4 and 124 other servers we track, as they all publish a playrust.com hostname.

How should you read the tags on [US East] Facepunch 4?

What the game's server browser gets from [US East] Facepunch 4 is this tag list: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard survival gameplay; mp350 (Max players): The server has 350 slots; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167781 (Build): Build number: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here; ^m (Monthly): You get a wipe once a month, together with the force wipe; ^v (Vanilla): It runs the unmodified game: rates, kits and rules are all standard; ^t (Tutorial on): New players can begin with the official tutorial; sc2 (Custom tag): A custom tag: set by the owner or a plugin, not by Facepunch. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Which Rust Zerg Life filters and lists cover [US East] Facepunch 4?

Rust servers with the tutorial on, Official Rust servers for clans, North American Rust servers and Vanilla servers for clans and zergs: that is where you will find [US East] Facepunch 4 among the Rust Zerg Life rankings. Under these filters it shows on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Average players: 10+ on average; Boxes: Official only.

Server details

What is the uptime and reliability of [US East] Facepunch 4?

[US East] Facepunch 4 is up and running as you read this. It reports an uptime that puts the last restart at roughly 19 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. Rust Zerg Life has been tracking it since 13 September 2026.

What is the performance like on [US East] Facepunch 4?

Over the past 48 hours, server fps averaged 280 and never dropped below 238. It reached a maximum of 134,114 entities, covering buildings, deployables and the rest of the world. At its highest, memory usage hit 5,725 MB. A climbing entity count and low fps are the source of the lag players feel.

What version is [US East] Facepunch 4 using?

On Windows, [US East] Facepunch 4 runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam will update your game to that protocol.

What is the location of [US East] Facepunch 4?

No region tag comes from [US East] Facepunch 4, but its name points to North America. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 40.160.19.16:28015.

Wipe days

What can you expect on wipe day on [US East] Facepunch 4?

At their busiest, its recent wipes drew an average of 32 players. On the latest wipe, 9 hours after the wipe, the crowd hit its peak.

How often does [US East] Facepunch 4 wipe, and on what days?

Once a month [US East] Facepunch 4 wipes, along with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which every Rust server takes. 12 days 14 hours ago is when its present world was created. Monthly wipes are listed in its tags.

Join the server

How can I connect to [US East] Facepunch 4?

Enter client.connect 40.160.19.16:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp350,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,sc2,ts8

On Rust Zerg Life

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Standard survival gameplay.
mp350
Max players The server has 350 slots.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167781
Build Build number: 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code There's no region code here.

Wipe schedule

^m
Monthly You get a wipe once a month, together with the force wipe.

Difficulty

^v
Vanilla It runs the unmodified game: rates, kits and rules are all standard.

Gameplay

^t
Tutorial on New players can begin with the official tutorial.

Other

sc2
Custom tag A custom tag: set by the owner or a plugin, not by Facepunch.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.