RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

[AU] Facepunch 1

51.161.199.44:28015 checked 12m ago

official monthly wipes vanilla
Deploy
Zerg meter6%light
14/250 troops
7-day average14
peak 35
Rank#922
top 4%
Last wipe12d ago
monthly schedule
Next wipe · H-hour22d 14h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
01020304005:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

010020030040005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 14h. The force wipe · high confidence

wipe-day peak30
players, last three wipes

Coming wipes

22d 14hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 30, 41 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW12d ago 30 – running 8

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server rules

What is the setup on [AU] Facepunch 1 when it comes to rules and settings?

No gather rate appears in the name [AU] Facepunch 1. The group cap is 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. Other players can be fought and raided. The in-game Official tab of Rust includes it. Vanilla is what it calls itself: it runs the unmodified game: rates, kits and rules are all standard. Anti-cheat is on: VAC, from Valve.

Which map is active on [AU] Facepunch 1?

Size 4,500, seed 937701272, generated by the game: the procedural map on [AU] Facepunch 1. You can view it on RustMaps from this page, since the same size and seed give the same map.

Server population

How many players are on [AU] Facepunch 1?

The server [AU] Facepunch 1 is currently at 14 players out of 250 slots. The seven-day average is 14 players, with a peak of 35. The busiest time in the last 48 hours was 06:00 UTC, when it averaged 20 players.

What position does [AU] Facepunch 1 hold in the server rankings?

For player hours over the last week, [AU] Facepunch 1 is #922, which puts it in the top 4% of all ranked servers.

Tags and filters

Who operates [AU] Facepunch 1?

The same operator most likely runs [AU] Facepunch 1 and 124 other servers we track, as they all publish a playrust.com hostname.

What do [AU] Facepunch 1's tags indicate?

The game's server browser reads these tags from [AU] Facepunch 1: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust mode; mp250 (Max players): Capacity: 250; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167781 (Build): Build number: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset; ^m (Monthly): You get a wipe once a month, together with the force wipe; ^v (Vanilla): It runs the unmodified game: rates, kits and rules are all standard; ^t (Tutorial on): This server offers the Facepunch tutorial for newcomers; sc2 (Custom tag): The owner or a plugin set this tag; it's not part of standard Rust. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover [AU] Facepunch 1?

The Rust Zerg Life lists that include [AU] Facepunch 1 are Rust servers with the tutorial on, Oceania Rust servers for clans, Official Rust servers for clans and Vanilla servers for clans and zergs. Under these filters it shows on the server list: Region: Oceania; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

Server details

How reliable is [AU] Facepunch 1, and is it up?

[AU] Facepunch 1 is up and running as you read this. Based on the uptime it reports, the last restart was about 16 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. Its first appearance in Rust Zerg Life records is 13 September 2026.

What is the performance like on [AU] Facepunch 1?

Server fps held an average of 181 for the last 48 hours, with a minimum of 137. The world held as many as 141,218 entities, including buildings, deployables and everything else. At its highest, memory usage hit 5,556 MB. What players experience as lag comes from low fps and a rising entity count.

What version is [AU] Facepunch 1 using?

The server [AU] Facepunch 1 runs Rust network protocol 2634 and build 167781 with Windows as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.

What is the location of [AU] Facepunch 1?

No region tag comes from [AU] Facepunch 1, but its name points to Oceania. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 51.161.199.44:28015.

Wipe cycle

What can you expect on wipe day on [AU] Facepunch 1?

The average peak for its recent wipes was 30 players. On the latest wipe, 41 hours after the wipe, the crowd hit its peak.

What schedule does [AU] Facepunch 1 follow for wipes?

Its only wipe is the monthly force wipe for [AU] Facepunch 1. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 12 days 11 hours ago is when its present world was created. Its tags publish a wipe schedule of once a month.

Join the server

What is the process to join [AU] Facepunch 1?

Join by entering client.connect 51.161.199.44:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,sc2,ts8

On Rust Zerg Life

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in the standard Rust mode.
mp250
Max players Capacity: 250.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167781
Build Build number: 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Wipe schedule

^m
Monthly You get a wipe once a month, together with the force wipe.

Difficulty

^v
Vanilla It runs the unmodified game: rates, kits and rules are all standard.

Gameplay

^t
Tutorial on This server offers the Facepunch tutorial for newcomers.

Other

sc2
Custom tag The owner or a plugin set this tag; it's not part of standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.