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UKN.GG - US Sandbox II - Creative | Build | Noclip

64.40.8.125:28014 checked 14d ago

moddedcarbon
Deploy
Zerg meter4%light
7/200 troops
7-day average0
peak –
Rank#9,840
top 41%
Last wipe14d ago
no schedule published
Next wipe · H-hour–
no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 days
between real wipes
on rhythm75%
of its recent wipes
wipe-day peak17
players, last three wipes

The first 48 hours of its last wipes

Wed 30 SepTue 29 SepMon 28 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 08:58 UTC14d ago 10 – running 6
Tue 29 Sep, 08:58 UTC15d ago 20 – 1 days 7
Mon 28 Sep, 08:58 UTC16d ago 21 – 1 days 6
Sun 27 Sep, 08:58 UTC17d ago 21 – 1 days 3
Sat 26 Sep, 15:39 UTC18d ago 18 – 0.7 days 3
Sat 26 Sep, 08:58 UTC18d ago 18 – 0.3 days 3
Fri 25 Sep, 08:58 UTC19d ago 13 – 1 days 8
Thu 24 Sep, 08:58 UTC20d ago 16 – 1 days 3
Wed 23 Sep, 08:58 UTC21d ago 18 – 1 days 3
Tue 22 Sep, 08:58 UTC22d ago 18 – 1 days 6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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17/150
Zergmax 100
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade NA · groups of 100+ · monthly · 3 on average
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Zergmax 32
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Quick answers

from the figures on this page

Server rules

Which settings and rules apply on UKN.GG - US Sandbox II - Creative | Build | Noclip?

No gather rate appears in the name UKN.GG - US Sandbox II - Creative | Build | Noclip. The most a group can hold is 1000 players. It runs build & creative, building sandbox with no gathering. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs number Carbon. VAC, Valve's anti-cheat, is switched on.

Which map is active on UKN.GG - US Sandbox II - Creative | Build | Noclip?

A procedural map, size 3,000 with seed 1337, generated by the game, is what UKN.GG - US Sandbox II - Creative | Build | Noclip runs. Same size and seed, same map: RustMaps shows it from this page. The name of its map: UKN Map.

Server population

How full is UKN.GG - US Sandbox II - Creative | Build | Noclip?

At present, UKN.GG - US Sandbox II - Creative | Build | Noclip is offline and its last appearance was 14 days 6 hours ago.

Where does UKN.GG - US Sandbox II - Creative | Build | Noclip sit in the rankings?

In the top 41% of ranked servers, UKN.GG - US Sandbox II - Creative | Build | Noclip holds #9,840 for player hours over the last seven days.

Server tags

Who operates UKN.GG - US Sandbox II - Creative | Build | Noclip?

The same operator most likely runs UKN.GG - US Sandbox II - Creative | Build | Noclip and 14 other servers we track, as they all publish a ukn.gg hostname.

What do UKN.GG - US Sandbox II - Creative | Build | Noclip's tags indicate?

For the game's server browser, UKN.GG - US Sandbox II - Creative | Build | Noclip publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp200 (Max players): It holds 200 players; ts1000 (Group limit): Teams are capped at 1000; v2633 (Protocol): You'll need protocol 2633 on your game to join; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here; ^c (Creative): Creative: no gathering, just build; ^k (Build server): Base building practice and design; ^z (Modded): The Modded listing means plugins or settings have changed the game; ^y (Carbon): This server uses Carbon for plugins. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Which Rust Zerg Life filters and lists cover UKN.GG - US Sandbox II - Creative | Build | Noclip?

These Rust Zerg Life lists include UKN.GG - US Sandbox II - Creative | Build | Noclip: Modded Rust servers for clans and zergs, Best Rust aim training servers, Rust build and creative servers, Rust creative servers and North American Rust servers. Under these filters it shows on the server list: Region: North America; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

Server info

What is the uptime and reliability of UKN.GG - US Sandbox II - Creative | Build | Noclip?

Currently offline, UKN.GG - US Sandbox II - Creative | Build | Noclip was last seen 14 days 6 hours ago. Across the last 7 full days, 0 of 168 hours were online, which is 0%. The first time Rust Zerg Life saw it was on 13 September 2026.

Which Rust build does UKN.GG - US Sandbox II - Creative | Build | Noclip use?

The server UKN.GG - US Sandbox II - Creative | Build | Noclip runs Rust network protocol 2633 and build 165217 with Windows as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.

Where can you find UKN.GG - US Sandbox II - Creative | Build | Noclip?

Its name points to North America, though UKN.GG - US Sandbox II - Creative | Build | Noclip publishes no region tag. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 64.40.8.125:28014.

Wipe days

What can you expect on wipe day on UKN.GG - US Sandbox II - Creative | Build | Noclip?

At their busiest, its recent wipes drew an average of 17 players. On the latest wipe, 0 hours after the wipe, the crowd hit its peak.

When does UKN.GG - US Sandbox II - Creative | Build | Noclip wipe?

No next wipe can be predicted for UKN.GG - US Sandbox II - Creative | Build | Noclip because it wipes at irregular times. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world in play right now was made 14 days 10 hours ago.

How to join

What steps do I take to join UKN.GG - US Sandbox II - Creative | Build | Noclip?

Join by entering client.connect 64.40.8.125:28014 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you. You can find its website at https://ukn.gg.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2633,^z,^y,^c,^k,gmrust,cs165217,ts1000

Game

gmrust
Game mode Survival in the standard Rust mode.
mp200
Max players It holds 200 players.
ts1000
Group limit Teams are capped at 1000.
v2633
Protocol You'll need protocol 2633 on your game to join.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code There's no region code here.

Gameplay

^c
Creative Creative: no gathering, just build.
^k
Build server Base building practice and design.

Mods and access

^z
Modded The Modded listing means plugins or settings have changed the game.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.