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[PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing

NA 66.51.99.119:28027 checked 12d ago

monthly wipes moddedoxidepve
Deploy
Zerg meter3%light
3/100 troops
7-day average0
peak –
Rank#10,676
top 45% · #1371 in NA
Last wipe40d ago
monthly schedule
Next wipe · H-hour22d 8h
Thu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 45% of all ranked servers, top 71% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 8h. The force wipe · high confidence

wipe-day peak9
players, last three wipes

Coming wipes

22d 8hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 18:28 UTC19d ago 9 – running 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server rules

Which settings and rules apply on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?

You will not find a gather rate in the name [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing. The most a group can hold is 30 players. roleplay is the game mode, jobs, towns and rules for roleplay. The server browser lists it under Modded: the game is changed by plugins or settings. The plugins it runs number Oxide. VAC is on, Valve's anti-cheat.

Which map is active on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?

Size 4,000, seed 1337, generated by the game: the procedural map on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing. From this page, RustMaps can show it: size and seed produce the same map each time. The name of its map: Custom Map.

Player count

What is the population like on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?

At present, [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing is offline and its last appearance was 12 days 16 hours ago.

Where does [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing sit in the rankings?

In North America, [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing is #1,371, and globally it is #10,676 for player hours over the last seven days, within the top 45% of all ranked servers.

Tags and filters

Who manages [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?

The same operator most likely runs [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing and 3 other servers we track, as they all publish a relicpve.com hostname.

How should you read the tags on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?

The game's server browser reads these tags from [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing: gmvanilla (Game mode): Survival in vanilla mode; mp100 (Max players): It holds 100 players; ts30 (Group limit): Each team can have up to 30 players; v2633 (Protocol): You'll need protocol 2633 on your game to join; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here; ^m (Monthly): Monthly wipes, timed with the force wipe from Facepunch; ^r (Roleplay): This server is for roleplay; ^p (PvE): This is PvE—the danger comes from the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings; NA (North America): The server browser puts it in North America. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing appear in Rust Zerg Life lists?

Modded Rust servers for clans and zergs, Best Rust PvE servers, Rust server list for clans and zergs, Rust zombie servers and North American Rust servers: that is where you will find [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing among the Rust Zerg Life rankings. Under these filters it shows on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

About the server

How reliable is [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing, and is it up?

No sign of [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing at present: it was last seen 12 days 16 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. The first time Rust Zerg Life saw it was on 13 September 2026.

What Rust version is [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing on?

Rust network protocol 2633 and build 165217 is what [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing runs, on Linux. You can only join if your game uses the same protocol, and Steam takes care of updating it.

Where can you find [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?

With its NA tag, [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing lists itself in North America. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 66.51.99.119:28027.

Wipe days

What happens on wipe day on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?

Across its recent wipes, the busiest times averaged 9 players. On the latest wipe, 5 hours after the wipe, the crowd hit its peak.

What schedule does [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing follow for wipes?

Once a month [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing wipes, along with the force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. The world in play right now was made 40 days 16 hours ago. Its tags publish a wipe schedule of once a month.

Connect

What steps do I take to join [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?

Join by entering client.connect 66.51.99.119:28027 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you. You can find its website at https://relicpve.com.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^m,^r,NA,^p,gmvanilla,cs165217,ts30,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp100
Max players It holds 100 players.
ts30
Group limit Each team can have up to 30 players.
v2633
Protocol You'll need protocol 2633 on your game to join.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code There's no region code here.

Wipe schedule

^m
Monthly Monthly wipes, timed with the force wipe from Facepunch.

Gameplay

^r
Roleplay This server is for roleplay.
^p
PvE This is PvE—the danger comes from the world, not other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded category: the game is altered by plugins or settings.

Region

NA
North America The server browser puts it in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.