[PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing
NA 66.51.99.119:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 6% of all ranked servers, top 12% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 1h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
Which settings and rules apply on [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing?
There is no gather rate in the name [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing. The most a group can hold is 30 players. roleplay is its mode, roleplay rules with towns and jobs. The server browser lists it under Modded: the game is changed by plugins or settings. It runs plugins: Oxide. Anti-cheat is on: VAC, from Valve.
Which map is active on [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing?
A procedural map, size 4,500 with seed 92507869, generated by the game, is what [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing runs. From this page, RustMaps can show it: size and seed produce the same map each time.
Server population
How full is [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing?
The server [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing is currently at 8 players out of 100 slots. Its weekly average is 5 players and its highest point was 14. In the last two days, the peak hour was 19:00 UTC, with an average of 13 players.
Where does [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing sit in the rankings?
With a global rank of #1,429 for player hours over the last week, [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing is #227 in North America and in the top 6% of ranked servers.
Lists and tags
Who manages [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing?
[PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing publishes a relicpve.com hostname, which 3 other servers we track also publish, so the same operator most likely runs them.
What is the meaning of the tags on [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing?
The game's server browser reads these tags from [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing: gmrust (Game mode): Survival in the standard Rust mode; mp100 (Max players): Capacity: 100; ts30 (Group limit): Each team can have up to 30 players; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167584 (Build): The game build is 167584; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset; ^m (Monthly): You get a wipe once a month, together with the force wipe; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): No player-versus-player combat; the environment is the threat; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game; NA (North America): In the server browser this one sits under North America. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Which Rust Zerg Life filters and lists cover [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing?
These Rust Zerg Life lists include [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing: Modded Rust servers for clans and zergs, Best Rust PvE servers, Rust server list for clans and zergs, Rust zombie servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server info
Is [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing currently online and stable?
[PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing is up and running as you read this. The uptime figure it gives suggests it restarted around 2 days 5 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. Rust Zerg Life has been tracking it since 1 October 2026.
What is the performance like on [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing?
Server fps held an average of 60 for the last 48 hours, with a minimum of 58. It reached a maximum of 129,769 entities, covering buildings, deployables and the rest of the world. At its highest, memory usage hit 5,949 MB. What players experience as lag comes from low fps and a rising entity count.
Which Rust build does [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing use?
On Linux, [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing runs Rust network protocol 2634 and build 167584. Joining requires your game to be on the same protocol, which Steam updates automatically.
What location does [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing use?
With its NA tag, [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing lists itself in North America. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 66.51.99.119:28015.
Wipe cycle
How often does [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing wipe, and on what days?
the force wipe is the basis for estimating [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing's next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which every Rust server takes. The world in play right now was made 12 days 22 hours ago. Its tags publish a wipe schedule of once a month.
How to join
What is the process to join [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing?
Enter client.connect 66.51.99.119:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you. You can find its website at https://relicpve.com.
Server tags
Published as mp100,ptrak,$r?,v2634,^m,^r,NA,^p,gmrust,cs167584,ts30,^o^z
Game
gmrust
mp100
ts30
v2634
cs167584
ptrak
$r?
Wipe schedule
^m
Gameplay
^r
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
