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Deployment dossierOnline

[PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing

NA 66.51.99.119:28015 checked 12m ago

monthly wipes moddedoxidepve
Deploy
Zerg meter8%light
8/100 troops
7-day average5
peak 14
Rank#1,429
top 6% · #227 in NA
Last wipe12d ago
monthly schedule
Next wipe · H-hour22d 1h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0510152018:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

02040608018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k1 Oct4 Oct6 Oct9 Oct11 Oct14 Oct

Top 6% of all ranked servers, top 12% in NA. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 22d 1h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
No limit8 · game default
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47/200
No limit8 · game default
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 62 on average
47/200
Zergmax 14
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 61 on average
54/100
Teams offteams disabled
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 48 on average
33/100
Zergmax 20
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 41 on average
27/150
No limit8 · game default
RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More! NA · groups of 8+ · monthly · 26 on average
16/420

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing?

There is no gather rate in the name [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing. The most a group can hold is 30 players. roleplay is its mode, roleplay rules with towns and jobs. The server browser lists it under Modded: the game is changed by plugins or settings. It runs plugins: Oxide. Anti-cheat is on: VAC, from Valve.

Which map is active on [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing?

A procedural map, size 4,500 with seed 92507869, generated by the game, is what [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing runs. From this page, RustMaps can show it: size and seed produce the same map each time.

Server population

How full is [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing?

The server [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing is currently at 8 players out of 100 slots. Its weekly average is 5 players and its highest point was 14. In the last two days, the peak hour was 19:00 UTC, with an average of 13 players.

Where does [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing sit in the rankings?

With a global rank of #1,429 for player hours over the last week, [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing is #227 in North America and in the top 6% of ranked servers.

Lists and tags

Who manages [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing?

[PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing publishes a relicpve.com hostname, which 3 other servers we track also publish, so the same operator most likely runs them.

What is the meaning of the tags on [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing?

The game's server browser reads these tags from [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing: gmrust (Game mode): Survival in the standard Rust mode; mp100 (Max players): Capacity: 100; ts30 (Group limit): Each team can have up to 30 players; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167584 (Build): The game build is 167584; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset; ^m (Monthly): You get a wipe once a month, together with the force wipe; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): No player-versus-player combat; the environment is the threat; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game; NA (North America): In the server browser this one sits under North America. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Which Rust Zerg Life filters and lists cover [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing?

These Rust Zerg Life lists include [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing: Modded Rust servers for clans and zergs, Best Rust PvE servers, Rust server list for clans and zergs, Rust zombie servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Server info

Is [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing currently online and stable?

[PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing is up and running as you read this. The uptime figure it gives suggests it restarted around 2 days 5 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. Rust Zerg Life has been tracking it since 1 October 2026.

What is the performance like on [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing?

Server fps held an average of 60 for the last 48 hours, with a minimum of 58. It reached a maximum of 129,769 entities, covering buildings, deployables and the rest of the world. At its highest, memory usage hit 5,949 MB. What players experience as lag comes from low fps and a rising entity count.

Which Rust build does [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing use?

On Linux, [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing runs Rust network protocol 2634 and build 167584. Joining requires your game to be on the same protocol, which Steam updates automatically.

What location does [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing use?

With its NA tag, [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing lists itself in North America. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 66.51.99.119:28015.

Wipe cycle

How often does [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing wipe, and on what days?

the force wipe is the basis for estimating [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing's next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which every Rust server takes. The world in play right now was made 12 days 22 hours ago. Its tags publish a wipe schedule of once a month.

How to join

What is the process to join [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing?

Enter client.connect 66.51.99.119:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you. You can find its website at https://relicpve.com.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^r,NA,^p,gmrust,cs167584,ts30,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp100
Max players Capacity: 100.
ts30
Group limit Each team can have up to 30 players.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167584
Build The game build is 167584.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Wipe schedule

^m
Monthly You get a wipe once a month, together with the force wipe.

Gameplay

^r
Roleplay Roleplay is the focus here.
^p
PvE No player-versus-player combat; the environment is the threat.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded listing means plugins or settings have changed the game.

Region

NA
North America In the server browser this one sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.