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Dead Valley | PvE | Bi-Weekly | Old Research System

EU 176.9.122.93:28000 checked 10m ago

quad biweekly wipes moddedoxidepve
Deploy
Zerg meter0%empty
0/50 troops
7-day average1
peak 7
Rank#3,303
top 15% · #1208 in EU
Last wipe13d ago
biweekly schedule
Next wipe · H-hour14h
Thu 15 Oct, 18:19 UTC

Players

AveragePeak
00.250.50.75105:0014:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

02040608005:0014:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 15% of all ranked servers, top 43% in EU, and #218 of the quad servers (top 27%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 18:19 UTC, in 14h. Its biweekly schedule tag · low confidence

usual gap12.2 days
between real wipes
wipe-day peak8
players, last three wipes
crowd held0%
else halves by day 10

Coming wipes

14hThu 15 Oct, 18:19 UTC
14d 14hThu 29 Oct, 18:19 UTC
21d 14hThu 5 Nov, 19:00 UTCFW
28d 14hThu 12 Nov, 18:19 UTC
42d 14hThu 26 Nov, 18:19 UTC

The first 48 hours of its last wipes

Thu 1 OctSat 19 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:19 UTC FW13d ago 9 – running 1
Sat 19 Sep, 13:32 UTC25d ago 8 halved by day 10 12.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER EU · quad · monthly · 4 on average
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Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on Dead Valley | PvE | Bi-Weekly | Old Research System?

You will not find a gather rate in the name Dead Valley | PvE | Bi-Weekly | Old Research System. The limit on groups is 4 players (quad). pve is the game mode, other players cannot be fought. The server browser lists it under Modded: the game is changed by plugins or settings. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is switched on.

What is the map on Dead Valley | PvE | Bi-Weekly | Old Research System?

The game generates the procedural map of size 3,500 on Dead Valley | PvE | Bi-Weekly | Old Research System with seed 1337. You can view it on RustMaps from this page, since the same size and seed give the same map. Under map name you will find: Custom Map.

Player count

How many players are on Dead Valley | PvE | Bi-Weekly | Old Research System?

The server Dead Valley | PvE | Bi-Weekly | Old Research System is currently at 0 players out of 50 slots. Averaging 1 players over seven days, it peaked at 7. In the last two days, the peak hour was 15:00 UTC, with an average of 1 players.

Where does Dead Valley | PvE | Bi-Weekly | Old Research System sit in the rankings?

For player hours in the last week, Dead Valley | PvE | Bi-Weekly | Old Research System ranks #3,303 overall and #1,208 in Europe, placing it in the top 15% of ranked servers. It is #218 when compared with other quad servers.

Lists and tags

How should you read the tags on Dead Valley | PvE | Bi-Weekly | Old Research System?

The game's server browser reads these tags from Dead Valley | PvE | Bi-Weekly | Old Research System: gmrust (Game mode): Survival in the standard Rust mode; mp50 (Max players): It holds 50 players; ts4 (Group limit): Teams are capped at 4; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset; ^b (Biweekly): Every two weeks the server wipes; ^p (PvE): This is PvE—the danger comes from the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game; EU (Europe): Europe is the category it falls under in the server browser. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Which Rust Zerg Life filters and lists cover Dead Valley | PvE | Bi-Weekly | Old Research System?

These Rust Zerg Life lists include Dead Valley | PvE | Bi-Weekly | Old Research System: EU Rust servers for clans, Modded Rust servers for clans and zergs and Best Rust PvE servers. Under these filters it shows on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Server info

What is the uptime and reliability of Dead Valley | PvE | Bi-Weekly | Old Research System?

You can join Dead Valley | PvE | Bi-Weekly | Old Research System now: it is online. The uptime figure it gives suggests it restarted around 22 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. Rust Zerg Life has been tracking it since 13 September 2026.

How well does Dead Valley | PvE | Bi-Weekly | Old Research System perform?

Server fps held an average of 35 for the last 48 hours, with a minimum of 5. The world held as many as 74,635 entities, including buildings, deployables and everything else. Memory use peaked at 2,979 MB. What players experience as lag comes from low fps and a rising entity count.

What version is Dead Valley | PvE | Bi-Weekly | Old Research System using?

The server Dead Valley | PvE | Bi-Weekly | Old Research System runs Rust network protocol 2634 and build 167781 with Linux as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.

Where can you find Dead Valley | PvE | Bi-Weekly | Old Research System?

The EU tag is what Dead Valley | PvE | Bi-Weekly | Old Research System uses to list itself in Europe. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 176.9.122.93:28000.

Wipe schedule

What happens on wipe day on Dead Valley | PvE | Bi-Weekly | Old Research System?

At their busiest, its recent wipes drew an average of 8 players. 2 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. Otherwise, it slipped below half by day 10.

How often does Dead Valley | PvE | Bi-Weekly | Old Research System wipe, and on what days?

Its tag guides the prediction, as Dead Valley | PvE | Bi-Weekly | Old Research System's wipe record is too sparse to confirm the schedule. On Thursday 15 October at 18:19 UTC its next wipe is expected. The world it is running now dates from 13 days 9 hours ago. The tags hold a fortnightly wipe schedule.

Join the server

What is the process to join Dead Valley | PvE | Bi-Weekly | Old Research System?

You can join by opening the console with F1 and typing client.connect 176.9.122.93:28000. Or hit Launch Rust on this page to open Rust through Steam and connect. For more, visit its website: https://discord.com/invite/HRS8z83BN.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^b,EU,^p,gmrust,cs167781,ts4,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp50
Max players It holds 50 players.
ts4
Group limit Teams are capped at 4.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Gameplay

^p
PvE This is PvE—the danger comes from the world, not other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded listing means plugins or settings have changed the game.

Region

EU
Europe Europe is the category it falls under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.